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Bethesda To Have An MMO-Dev Sibling

Gamasutra is reporting the exciting news that Bethesda's parent company ZeniMax has just announced they are opening a new studio dedicated to online games. It's going to be headed by Matt Firor, formerly of Mythic Entertainment. "Firor worked for Mythic for 10 years, serving as the producer for the company's popular MMO Dark Age of Camelot, as well as taking a lead role on all of the studio's other projects. Since leaving Mythic in 2006, Firor has worked as a consultant in the online gaming industry, advising publishers interested in entering the online market ... The studio is expected to continue to take on staff over the next 18 months in order to establish 'an entire MMO-sized team,' according to Firor. Specifics on planned subject and platform for ZeniMax's MMO have not yet been revealed." Fallout's MMOG rights are still firmly held by Activision so ... Elder Scrolls Online, perhaps?

6 of 76 comments (clear)

  1. How Many? by Anonymous Coward · · Score: 2, Funny

    >>Elder Scrolls Online, perhaps

    How many MMORPG's with a sword and sorcery theme can the market bear?

    1. Re:How Many? by Gideon+Fubar · · Score: 2, Funny

      Indeed there were no Legendaries or Epics. These skill levels were added in Kingdom Reborn, with a client just as buggy and useless as the original, touting an 'advanced 3d engine' which still used some of the same sprites from the original client. Great.

      You know WHY they were added? Because the game that essentially defined the grind wasn't grindy enough anymore.

      Your stab is noted, btw.. if i could think up a witty retort, i would have done so already. Instead, i'll just stand amazed and gape because you recommended UO in the first place*. The only appeal i can see it having is fringe appeal, or retro perhaps. Some kind of fucked up retro that's completely unaware of anything better.

      *no, wait.. did you just call Oblivion innovative??

      --
      http://www.xkcd.com/354/
  2. Re:Watch as they hate on thieves by fotbr · · Score: 2, Funny

    You completely nerf them and turn TES into yet another generic hack/n/slash grind fest.

  3. Re:Watch as they hate on thieves by Chris+Burke · · Score: 3, Funny

    Only the best thieves get access to the best fences. There's even a mythology around it: the mysterious Gray Fox!

    You mean he's a fence in addition to being a crazy cyborg ninja?!

    --

    The enemies of Democracy are
  4. Re:Watch as they hate on thieves by Rui+del-Negro · · Score: 2, Funny

    They already did that to TES. It's called "Oblivion".

  5. Re:Watch as they hate on thieves by walnutmon · · Score: 4, Funny

    I agree... Wow would be MUCH better if the cities had a massive room, and every time you transacted a peice of business the banker walked into the massive room and locked up your stuff. It would be REALLY fucking cool if my stuff could be stolen while I was offline too! I mean, that would really kick ass!

    You are full of awesome ideas. You know what bothers the hell out of me about WoW?! I can eat a razor tail pot pie, and NEVER have to go use a toilet. What the fuck is the deal with that?! I want to HAVE to take shits! That would give Taurens an advantage, because they would have bigger colons than gnomes, and wouldn't have to take potty breaks as often.

    And can we get some fucking virtual grooming?! How do they reconcile the fact that my dwarf NEVER needs to clip his toe nails... Things like that really ruin a game for me.

    --
    You take it, I don't want it...