The DRM Scorecard
An anonymous reader writes "InfoWeek blogger Alex Wolfe put together a scorecard which makes the obvious but interesting point that, when you list every major DRM technology implemented to "protect" music and video, they've all been cracked. This includes Apple's FairPlay, Microsoft's Windows Media DRM, the old-style Content Scrambling System (CSS) used on early DVDs and the new AACS for high-definition DVDs. And of course there was the Sony Rootkit disaster of 2005. Can anyone think of a DRM technology which hasn't been cracked, and of course this begs the obvious question: Why doesn't the industry just give up and go DRM-free?"
Just because the ability exists to crack it, doesn't mean that the average Joe on the street can do so.
It discourages casual copying, nothing more, but I can't imagine it was intended to do any more. Nobody's that stupid.
"It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
The same effect has been observed in software for years, Windows XP had an activation thing built in, anyone who knew what they were doing would bypass it, anyone who didn't (and didn't know anyone who did) would eventually go and buy superfluous copies of software they already owned.
Okay, let's try Alex Wolfe's argument in a different context:
"When you list every major law implemented to "protect" life and property, they've all been broken. Can anyone think of a law which hasn't been broken, and of course this begs the obvious question: Why doesn't society just give up and go law-free?"
DRM doesn't have to be perfect to do its job, anymore than law enforcement has to be "perfect". It just has to be effective enough to keep Joe Average from copying the file. Whether or not DRM is actually "good" or "bad" for media producers is a completely different argument, but Wolfe's sophomoric reasoning does nothing to address it.