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Developers React To Winning E3 Critics Awards

This past week the winners of the 2007 E3 critics awards were announced. Newsweek's LevelUp blog had the chance to speak to some of the developers behind the award-winning games. Along with speaking to folks like Alex Ward for Burnout Paradise , Alex Rigopulos for Rock Band , and Herman Hulst for KillZone 2 , N'Gai chatted with the men behind Bioware's Mass Effect , Greg Zeschuk and Ray Muzyka. It's an interesting look at what the folks behind the games think when they get public praise of this nature. Says Zeschuk: "Going into the show is always a little daunting as the competition is extremely fierce, but Mass Effect being recognized by the key industry press really gives us a lot of confidence that we're doing things right. We believe that Mass Effect will settle the "are games art?" argument once and for all ..." He also spoke to Eiji Aonuma for Phantom Hourglass , Cevat Yerli for Crysis , and Alex Evans for the innovative LittleBigPlanet .

3 of 34 comments (clear)

  1. Re:who cares? by deftcoder · · Score: 3, Insightful

    There was an E3 this year?

    </tongue in cheek>

    --
    Peace sells, but who's buying?
  2. Re:Halo 3??? by heinousjay · · Score: 3, Insightful

    And yet so many people play it. Naturally, they're sheep, right? Of course, the massive amount of people supporting the PS2 were not sheep but thinking individuals who recognized superiority, right?

    What I don't understand is why you guys bother with Slashdot, of all places. Your techniques would be much more effective on a board populated by dipshits. There are too many free thinking people here to fall for your tricks, as they are old and transparent. Just some friendly information for you.

    --
    Slashdot - where whining about luck is the new way to make the world you want.
  3. Re:who cares? by JFMulder · · Score: 2, Insightful

    I can't believe how some people on Slashdot are jadded. I mean, here you have a group of professionnals who care deeply about the game they are working on and they are being told by the very people who will review their game and somewhat sway the public's decision that they really loved it.

    You guys think that these developpers aren't happy, even if it's just honorary? You people need to get a job and see how it feels when people validate your work, even if they are "only journalists".