Valve Says Choice to Make DX10 Vista-Only Hurt PC Gaming
Erris writes "Valve's President Gabe Newell is calling Microsoft's choice to make DirectX 10 Vista-only a 'terrible mistake' that has harmed gaming. His company's latest hardware study shows the strategy has not moved gamers onto Vista. The result is that almost no one is using the newest version of DirectX, and companies are shying away from creating new input devices that support it. Nine months after release, after Christmas, after graduation, and with school mostly back in session, still only 8% of gamers are using it." Update: 08/27 21:09 GMT by Z : An AC points out that these numbers may be framed poorly given uptake numbers for XP's release.
Everyone will experience a forced upgrade. It is simply a matter of time. When your non-tech friend buys his next gaming machine it is going to come with Vista because XP won't be an option. I remember a similar reluctance between 3.11 and Win95. Eventually everyone got there - or skipped Win95 and went right to Win98. In another year the landscape will be much different. Microsoft will eventually pull the plug on OEMs who are still selling XP (Dell).
This is a great time to consider an alternate desktop OS.
When game developers chose to standardise their efforts on Windows they bit the hook. Now they are unhappy about being on the line. Too bad.
We warned them. Now if some forward thinking company thought to maintain some cross platform efforts they are ready to seize a significant opportunity. Unreal engine? Id? Is that you?
Help stamp out iliturcy.
I would bet that Microsoft was not narrowly looking at the next 12 months when they made the decision to require Vista for DX10. This is more like a 2-3 year strategy to force people away from XP and perhaps even Wine/Cedega. DX10 itself wasn't even targeted for todays graphics cards.
That said, I don't think it's healthy for the industry and I dread the day I break down and install Vista to get the most out of Starcraft2.
It's pretty funny that Microsoft in its stronghold (PC OSes) made the same exact mistake that Sony made in its stronghold (consoles). Sony thought that tying Blu-Ray to its new console would be a win-win for format licensing and for the Playstation sales, but instead, high prices and lack of compelling software have kept people back. Similarly, MS thought that tying DX10 to its PC OS would be a win-win for gaming licensing and Vista sales, but instead, high prices and lack of compelling software have kept people back. As a result, people generally prefer to keep buying last-gen PS2's and Windows XP.
There are two kinds of people: 1) those who start arrays with one and 1) those who start them with zero.
Alternatively, you can also hear the FUDsters and hysteria-inducing misleading rants about the DRM boogeyman, UAC and just about anything else in Vista. The "poor Google, they are being victimized by Microsoft" crap when Vista search is much better than GDS and all Google had to do was give the user the option to shut down the indexing service. The wailing cries by the AV snake oil vendors. And let's not forget the concerted efforts by the FSF to convince everyone that Vista is "defective by design" and directing their minions to the closest Amazon product page to astroturf and vandalize the hell out of everything. It goes on and on and on.
I sure as hell haven't seen much more than FUD coming from the groups of people who would be the most affected once Vista gains traction. I don't have a problem with people doing that so much - Microsoft is known for those types of tactic as well. The problem is that the same people doing all this are the ones that have repeatedly claimed they own the moral high ground. The ones that claim Microsoft is not "honest". FUD always works both ways. It erodes your credibility when people realize you've been feeding them soup to undercut your competitors. It happened to Microsoft, and it will happen to them as well.
Web2.0: I love when people Flickr my cuil and digg my boingboing until my google is reddit and I start to yahoo
Use opengl.
These game producers are idiots.
You got what you wanted when you only support Microsoft.
They got you by the balls.
This is what happens when you only write games for a proprietary API (and for that matter only a single OS). Newell and other game developers cannot truly be shocked about this problem; anyone with half a brain could have told you something like this was bound to happen when you are so wedded to Microsoft. If games were still developed with OpenGL, this would not be an issue. If games were written for multiple OS's, this would not be an issue.
Ceci n'est pas une sig.
As seems usual many Slashdotters seem to be overreaching, equating their fantasy lives with what's happening in the marketplace, and what most users are experiencing.
Among machines I use regularly in Seattle and in Southern California I'm now running:
- Two machines that use XP
- A TabletPC with XP
- A Dell XPSII laptop that was running Vista RC1, then Vista RC2, and as of a week ago is running the release version of Vista
- A smaller Dell laptop that followed a similar upgrade path to the machine above
- A new Dell 9200 Desktop with a quad-core Q6600 CPU and a DX10-capable GTS8600 video card
I have used all of these machines to run a wide variety of software:- Office
- the original Unreal Tournament from 1999
- Homeworld 2
- Visual Studio 2005
- Visual Studio 2008
- Photoshop CS2 suite
- Sorenson's toolsets
- Morrowind: Oblivion
- ...and tons of other stuff
The problems I have had to date?- In Vista RC1 headphone support on my laptops didn't work
- Some of the more advanced developer tools I've used and plugins for VS.NET have required elevation to install correctly
That's it, folks. Other than that Vista seems like a pretty decent tool that chugs along and mostly stays out of my way whether I'm using it for new or old software. It has not been the ordeal that some of you wish it was, and if my problems are limited to issues involving beta OS releases and installation issues associated with expert-level tools, I can't imagine Joe Sixpack is tearing his hair out over ubiquitious tools like say, Office.Part of being a good advocate for a cause like free software is having the maturity to be intellectually honest. Your hyperventilating every time the name of Microsoft is spoken doesn't make FSF any better or any more appealing. Indeed, people whose living depends on computing may shy away from free software solutions, afraid that they might attract more of your kind to the workplace. Who would want to work with such a negative personality type?
-KF
Yes, yes, yes. Microsoft making DX10 a "Vista only" feature was clearly an effort to get folks to upgrade to Vista sooner rather than later. No one was ever fooled by Microsoft's claims about how DX10 could only be implemented with Vista's "advanced" architecture...
Unfortunately, it hasn't been working out too well for Microsoft. Between the horrible driver support, expensive hardware requirements, and the general incompatibility issues you expect whenever upgrading to a major new OS, Vista has been mostly a bust for gamers (and even general users.) Furthermore, this doesn't even include the normal warnings about buying version 1.0 of ANYTHING for your PC - much less anything from Microsoft that hasn't had at least 2 SPs released for it, much less waiting for a major refresh, like Win95b.
Then there's the whole DX10.1 debacle, which promises to make all existing "DX10" video cards obsolete before they've even gotten proper support. Whee! Microsoft sure loves them some gamers!
Most gamers I know are putting off the upgrade to Vista for as long as possible - Microsoft's profits be darned. XP ain't broke, so why "fix" it with Vista which so far has proven to be more a step backwards than anything else?
In my opinion, Microsoft wants to KILL PC gaming - and is using Vista and DX10 to do it. Think about it. How much does Microsoft make off every sale of a non-Microsoft PC game? Exactly $0. All those copies of HalfLife2 - $0. WoW - $0. Civ, BioShock, Sims - $0, $0, and $0. Sure, they make money on the sale of Vista, but that's what, one sale per gamer until Vista's replacement comes out 4-5 years later? Meanwhile, over on Microsoft's XBox side, EVERY copy of EVERY game sold results in a paycheck of $5-10 in licensing fees. This includes not just the games you see in stores, but also the titles you can download off Xbox Live Arcade. There's also the money Microsoft makes from selling Xbox SDKs to the developers - since they have no choice BUT to buy it - unlike on the PC where Microsoft has much less control on what software is used. Furthermore, the console market is exponentially larger than the PC gaming market - and has been for years. Microsoft even makes money from online play on the console with its Xbox Live service - which is yet another area they're making exactly $0 off of PC gamers.