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The Downsides of Software as Service

JustinBrock writes "Dvorak's article yesterday, entitled Don't Trust the Servers, argues that the danger of software as a service was highlighted when 'the WGA [Windows Genuine Advantage] server outage hit on Friday evening and was finally repaired on Saturday. It was down for 19 long hours.' The whole fiasco raises an interesting perspective on the software as a service 'fetish'. Dvorak highlights it hypothetically: What if the timeline were reversed, and we were moving from online apps to the desktop. Hear his prophecy of the marketing: 'You can image the advertising push. "Now control your own data!" "Faster processing power now." "Cheaper!" "Everything at your fingertips." "No need to worry about network outages." "Faster, cheaper, more reliable." On and on. I can almost hear the marketing types brag about how much better "shrink wrap" software is than the flaky online apps. The best line for the emergence of the desktop computer in a reverse timeline would be "It's about time!"'"

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  1. WoW - perfect example by egburr · · Score: 0, Offtopic

    I've been against "software as service" (not that I called it that) since the very first maintenance Tuesday for World of Warcraft. There should be a single-player stand-alone version of the game for when the server is down, or any time that I have no network connectivity. It may not be as good as the online version, but it would be *something*, especially as most of my gameplay time is spent running solo anyway.

    --

    Edward Burr
    Having a smoking section in a restaurant is like having a peeing section in a swimming pool.