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PS3's Lair Playable Via Remote On PSP

Next Generation has confirmed with Sony a rumor working its way through fan boards: Lair is playable via remote on the PSP. That is, you can load up the game on your PlayStation 3, and then actually play it on the PSP's small-but-beautiful screen. This is functionality that Sony has been hinting at since the PS3 was announced, but up until now remote play has been restricted to music and movies stored on the console. Kotaku notes in their writeup that you need to play through the tutorial first on the console proper if you want to do this. The PSP doesn't have the buttons the game uses to brake.

7 of 84 comments (clear)

  1. Great by Pluvius · · Score: 3, Insightful

    Now maybe they could do this with a game that's worth playing.

    Rob

    1. Re:Great by seebs · · Score: 2, Insightful

      Someone pointed me at a gameplay video which makes me think the game's fine, it's just that the controls are too realistic -- which is to say, they respond just fine, but gradually, and overreaction and overcompensation produce garbage. Makes sense to me.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  2. And the point is? by supabeast! · · Score: 3, Insightful

    Why would anyone want to play a PS3 game via the use of a PSP as a remote as opposed to just playing it on the PS3? Is there some added functionality here that I'm missing, or is this just geeks at Sony wasting effort?

  3. Re:Amazing Game Just Got Better by RamblinLonghorn · · Score: 2, Insightful

    The controls are very cool. Tilt left and right and your dragon turns that way. You have a range fire attack with one button, and an up close attack button where you go head to head with other dragons.

    I really wish there was a slashdotscanner ala wikiscanner to prove that you're the same AC who's always posting about Wii controllers being gimicky and "bolted" on.

  4. Re:Mounted dragon combat _simulator_?!?!? by seebs · · Score: 3, Insightful

    Compare arcade steering to the steering of, say, an actual large object... Or compare it to what actually happens if you're riding an animal and you pull on the reins. It ought to react well, over time, to a gentle nudge, and not reward wild twisting and yanking.

    In short, imagine driving an actual car, at freeway speeds, by yanking the wheel sharply (say, 90 degree turn of the wheel) every time you want to shift lanes. Would that work?

    No.

    But if you made a game where the controls reacted too much like an actual steering wheel, people would bash them as unresponsive or inclined to overrespond, because they expect a simplified interface.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  5. Re:Amazing Game Just Got Better by DrXym · · Score: 2, Insightful
    The problem with LAIR is mostly down the control scheme. Forcing people to use tilt and gestures for flying with no alternate conventional control scheme was a TERRIBLE IDEA. They should have supplied a normal stick control scheme for people who don't like gesture based gaming. Tilt might just about work but abstract gestures that bear little relation between the physical action and what happens in the game suck big time. They've always sucked and they'll continue to suck. I remember the frustration after encountering the gesture based spells in Black & White on the PC. Nothing has changed. Abstract gestures suck as much now as they did then.

    I seriously think if LAIR did have an alternate control scheme that it would be scoring anywhere from 7 upwards in most reviews. Considering the minimal amount of money and time it would have required too, it would have been money well spent. If they have any sense they'll patch the game as soon as they can. It might repair some of the damage and cause some reviewers to revise their scores.

  6. EULA by greedyturtle · · Score: 2, Insightful

    Better be careful, it probably violates the EULA if you attempt to load it on a different platform... you know, like trying to rip your DVD to AVI?