More Details on Dungeons and Dragons Fourth Edition
Gamespy had a chat with Chris Perkins, story manager for Dungeons and Dragons R&D, at this year's Gen Con. Though Chris had no more details to offer Gamespy than he did for us at the event, the piece puts a lot of information all into one place on what we can expect from D&D Fourth Edition. "GameSpy: We've been reading a lot about talent trees in 4th Edition ... Christopher Perkins: Talent trees aren't unique to MMORPGs. Wizards has produced other games that use talent trees, such as the d20 Modern Roleplaying Game and the Star Wars Roleplaying Game Saga Edition. The theory of game design, regardless of platform, is constantly evolving. We've taken our gaming experiences over the past decade, as well as player feedback on the games and supplements we've produced in that time period, to build a system for character creation and advancement in 4th Edition that draws inspiration from numerous sources, but isn't exactly like anything that's been done before."
Yeah, because no site is gathering 4E information, and certainly never did for 3E either. Seriously, ENWorld is the best (and biggest non-WotC) D&D community on the net, and anyone who is a fan of any edition should be posting there.
Seriously, who uses unmodified rules when playing a campaign? Its not like we need some kind of campaign standard because we will change GMs mid adventure.
Me and my group always play with some heavily modified AD&D planescape settings.
The geeks shal inherit the earth, right?
I for one welcome our polyhedron dice rolling overloards.
Now mod me +5 Insightful
We've been reading a lot about talent trees in this edition...
Wait, my character can now gain talents just by shaking certain trees? Score! This will make adventuring much easier!
Says someone who has never deeply examined wild shape or summoning and who thinks that Druids are nothing more than second-class healers. A little more familiarity with the Monster Manuals will net you a truly sick reward for the effort.
Druid is the single most broken class in the core rule books. Go ask the Character Optimization boards on WotC's site sometime if you don't believe me.
And this was true even before someone in Eberron development skipped their court-ordered medication and turned out the Planar Shephard Prestige Class for Druids -- which has the distinction of being the single most broken class in the entire game.
GB2/b/
... those were talent dryads. And now they're pissed talent dryads.
Help poke pirates in the eyepatch, arr.
Reminds me of the career trees from WH:RPG from many years ago. Nothing new. Might interest some prolog programmers again...you know...goal-seek to the node you want.
*yawn*
-v.
Mad keen?
Yeah, D&D is gay.
I would love to see the 4th edition finally allow you to multiclass properly, yes it can be done in earlier editions, but it is not the easiet thing to do. I love being able to be a Warrior-Mage/Warrior-Wizard, etc...but as I said it's not that easy to do. On another note, would love to see MMORPGs allow you to do the same thing as well, as far as I know...none allow you to yet.
Michael
http://s1.sfgame.us/index.php?rec=58163
ze game will remain ze same. ze game will remain ze same!
Dear Trouser-Stain, Huh? Fin.
Don't worry about the mule, just load the wagon.
> and the Star Wars Roleplaying Game Saga Edition.
Try as I might, I never could quite 1-shot the undead guy in the second encounter near the end of the game in KotoR II. Technically if I re-loaded enough, and all my flurries crit'd, it would have, but I never took it that far. 1-almost and a second quick whack, that's enough.
Yeah, "hard" was a joke, but sheesh.
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
So has anyone said anything about what kind of platform they're using for Game Table? I for one hope there's a mac/linux client. One of the reasons I play World of Warcraft (besides the addiction) is that I have a Macintosh, and I refuse to buy a PC just to play D&D via the internet.
Meh, nothing I've seen about 4th edition has impressed me yet. At best they are fixing some terrible problems present in 3rd edition, and at worst they are ignoring all the incredible game design that has come out in the last 10 years.
They're still releasing 3 core books and separate background books, when they should be releasing 1 core book containing the rules, character generation and a little basic background. They're keeping levels, which have been hideous from the word go, and force you to wrestle with the mechanics to make your character.
I'm supporting Warhammer Fantasy for medieval games, which somehow manages to take levels and not make them bad and my overall favourite RPG system is probably the Unisystem (although I secretly like Shadowrun 4th edition too).
You want to level? buy a booster pack to get that level.
Want a talent, buy a booster pack.
No not really, but it wouldn't surprise me.
The Kruger Dunning explains most post on
I wanted to set fire to the guy in that advert.
Didn't the original Traveller system utilize Skill Trees? How innovative of 4th edition to reach so far back for new ideas.
./ needs a +1 Troll moderation option.
I don't therefore I'm not.