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Sci-Fi Writer Considers BioShock's Artistic Merit

The LevelUp blog considers an article on the Washington Post site, where their tech columnist did a little experiment. He set Science Fiction author Michael Dirda down in front of Irrational's BioShock, and asked him to consider the game's artistic merit. N'Gai has himself some interesting commentary about the article, which raises a flurry of question on its own: "Dirda, to use his word, doesn't know the 'rhetoric' of video games. Me: I've spent so much time playing video games over the years that I'd forgotten people aren't born instinctively knowing how to 'circlestrafe' a monster ... 'I could lose myself in this, in some ways, easier than in a book,' he said. Dirda said the game showed him that video games 'obviously have artistic value' and will likely become more of a recognized art form. So: Is BioShock art? 'I would hesitate to go that far,' he said after a short pause."

2 of 108 comments (clear)

  1. Definition... by pieaholicx · · Score: 3, Insightful

    I think it really comes down to how you define art. I personally will consider a lot of things as art that most people wouldn't, things like games, graffiti, and even source code. If you look at things like music, movies, and images you'll notice one thing in common. They all show or inspire emotions. I think that is how art should be defined. So why would a game, which quite often inspire emotions like fear and victory, and many games have quite elaborate and emotional stories, not be considered an art form?

    Just my opinion though.

    --
    http://blog.heavensdomain.net
  2. Re:The Interesting Thing by UbuntuDupe · · Score: 3, Insightful

    I've long felt that art is "whatever the old boys club says is art", which is what makes art so disenchanting for me. It's like if, in science, you could determine whether observations would fit your theory *only* after making them, instead of having to put the theory to the test by making the prediction first. Supposedly, you have to have a refined taste to appreciate art, but in my experience, this in practice means, "you have to be told it's good before you notice its good". Also known as the Placebo effect.

    Recently, people have been putting the objectivity of art judgments to the test, and art's gatekeepers aren't looking so good:

    -When Joshua Bell played anonymously in L'Enfant Plaza, with the world's best violin and supposedly most beautiful music, virtually no one stopped to listen.
    -When wine critics have to do blind tests, the results look pretty random.
    -When an author submitted Jane Austen's work to a publisher, the publisher rejected it as no good. (Of course, it should have been rejected, but on grounds of plagiarism.)