The State of Blizzard's Union
Gamasutra has an extensive interview with Senior Vice President Frank Pearce (one of the company's original founders), and Starcraft II producer Chris Sigaty. They discuss some elements of the the company's future. They discuss their expectations for Starcraft II, some hints of what's to come in World of Warcraft, and word that 50 people are working on the mysterious 'Team 3' game. "Pearce: Our global headcount is like, 2700. Most of that is customer service for World of Warcraft. I mean in terms of development staff... it's probably around 350. For all of Blizzard. World of Warcraft development team is about 135 people...40 for you [indicates Chris' Starcraft 2 team], 50 for ... Team 3 ... Gamasutra: Team 3? What's Team 3 working on? Pearce: Team 3 is working on something really awesome. I will totally tell you, it's really awesome ... Nope, can't give you any hints. Gamasutra: Well, as long as it's awesome."
I mean, it's probably great for someone in the industry to know, so I read it, but as a game player, I just don't care.
Blizzard lost all credibility as far as I am concerned with bnetd.
-SS "Teach the ignorant, care for the dumb, and punish the stupid."
It was about control.
The primary motivation to buy the game was to PLAY it. If you pirated it, you could still PLAY it with your friends via several methods. The difference was that you couldn't use their "official" matchmaker service. The existence of BnetD had, at most, a negligible impact on the level of piracy.
They also didn't demand the key checker; they OFFERED to use whatever keychecker Blizzard was willing to give them access to.
It was a valid fair use case, killed off by venue-shopping.
-SS "Teach the ignorant, care for the dumb, and punish the stupid."