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PS3 Rumble Controller Confirmed

IGN was playing a build of the upcoming title Burnout: Paradise when they noticed something new about the controller in their hands: it was shaking. The rumble-equipped PlayStation 3 controller is almost certainly a reality at this point, with Kaz Harai's keynote tomorrow expected to officially announce the product. "The controller we were using to play the demo looked exactly like a standard Sixaxis, except that it had a sticker on the bottom that said 'RUMBLE.' It also felt notably heavier than the standard Sixaxis."

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  1. Re:But.... by JordanL · · Score: 5, Insightful

    Will this save the PS3? Consider that Heavenly Sword was supposed to be a console seller...it turned out to be a 5 hours affair with 2 hours of cutscenes and gameplay that made me think of God of War, Dynasty Warriors and Ninety-Nine Nights....'cept with a much prettier lead character.
    First, I work as a video game reporter, among other things. I've been to these shows, though sadly I didn't make it to TGS this year. (Last year was fun though.)

    Us people in the know have been very harsh on Sony about Heavenly Sword's length, but you know what, all the common video game consumer friends I have with a PS3 have called me up to ask if I absolutely loved the game as much as them... and when I tried to explain that it was great but short, most of them told me in a matter of fact way that the game was like an epic movie that you got to play, and that being short made sense to them because it kicked ass in the short time it played and it didn't have tons of filler, which they didn't want.

    Us 'elite' gamers have been giving it a bad rap, and I know that this is simply anecdotal, but it appears to me that the ho-hum consumer actually appreciates the shortness vs. the content.