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Sony Shifting PS3 Marketing to Focus on Blu-Ray

Tabernaque86 writes "What started as joke among gamers Sony is now using as a Christmas advertising campaign. Kaz Hirai, president of the games unit, has been quoted as saying that the PlayStation 3 'makes a great Blu-Ray player'. That theme will be central to a wave of ads in North America and Europe. From the article: 'Sony on Thursday disappointed analysts by failing to cut the PS3's price, but Mr Hirai did not rule out a future price cut. "Going aggressive only on price without being able to back it up with content doesn't make a whole lot of sense to me," he said. A price cut would have a "real impact" on sales only if there were enough software titles to support the PS3. But analysts were skeptical and said Sony could miss its shipment targets for the year. "Without a price cut close to Christmas, reaching 11m shipments is going to be very tough," said David Gibson, analyst at Macquarie in Tokyo.'" This is regrettable, too, because there really are a number of strong titles coming out for the console this year.

11 of 151 comments (clear)

  1. Cheapest, and possibly upgradeable by Shabbs · · Score: 4, Interesting

    Well, it is one of the cheapest Blu-ray players out there, and possibly one of the ONLY ones that is upgradeable to Profile 1.1. All other Profile 1.0 players are most likely not upgradeable. So, while it's not "hi-fi looking" it is not a bad buy if you want a Blu-ray player. You can always fall back on it as a gaming/media platform.

    Cheers.

    --
    Mark
  2. Games, games, games by vlad_petric · · Score: 4, Insightful
    ... which are made by developers, developers, developers.

    The main problem with PS3 is not the price, it's the games. There are a few good ones, but certainly not enough. With respect to developers, developers, developers, Sony made a few wrong moves:

    • The CELL is perhaps the most difficult platform to develop for. Instead of a clean SMP interface, they opted for a two-instruction set asymmetric architecture. They took a relatively complex problem—developing for a multi-processor—and made it much, much, worse. I always hear that current generation games don't fully utilize the PS3 ... to which I reply "D'oh, if you only knew what it takes to fully utilize it ... "
    • They did not release proper tools and libraries. Our developers are smart people, we'll let them figure it out ... That worked out well for the PS2, but it certainly doesn't work for PS3
    • Their arrogance (most likely) alienated quite a few developers that'd have produced exclusives.

    Conclusion: bad moves -> few games -> third place as a console

    --

    The Raven

    1. Re:Games, games, games by MBCook · · Score: 4, Informative

      It didn't work out very well for the PS2 for quite a while. Games were a bit slow at the start. It took quite a while. The best thing Sony had with the PS2 was the huge demand. Coming off the PS1 (which took Sony from not in the market to #1 by far), developers wanted to be on the PS2. They were willing to put up with the tough times until tools got better and middleware started to appear. I've read things by developers that said that was a HUGE screw-up on Sony's part. If they had tried to pull that with a new console (say the PS2 was their first video game console) they may have failed.

      The XBox had (from what I've heard) fantastic development tools. But that's what you would expect from MS and from someone trying to woo developers. I seem to remember reading that the dev tools for the PS1 were very good and one of the reasons the platform took off as it did (N64 cartridge prices and the Saturn multi-CPU setup being some of the others).

      The PS3 doesn't have the momentum this time. The 360 had a head start. The XBox put up a very good fight in the last generation (relative to how well the Saturn or Dreamcast did). The 360 is simpler to develop for (thanks to the CPU and tools). The PS3 is very expensive (down from incredibly expensive). At $300 tons and tons of people wanted to get a PS2 for their kids. At $600, the PS3 was.. to put it charitably... a little more of a luxury item. Compared to the cheaper and already out 360 and the yet cheaper and innovative Wii... the PS3 didn't have the golden-boy status that the PS2 had.

      The PS3 may end up doing quite well, and may turn out to be the most powerful. But if it does, it will take quite a while to hit it's stride the way the PS2 did.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:Games, games, games by Osty · · Score: 3, Informative

      It didn't work out very well for the PS2 for quite a while. Games were a bit slow at the start. It took quite a while. The best thing Sony had with the PS2 was the huge demand. Coming off the PS1 (which took Sony from not in the market to #1 by far), developers wanted to be on the PS2. They were willing to put up with the tough times until tools got better and middleware started to appear. I've read things by developers that said that was a HUGE screw-up on Sony's part. If they had tried to pull that with a new console (say the PS2 was their first video game console) they may have failed.

      The (lack of) PS2 developer tools was a case of Sony not seeing the forest for the trees. They had shipped some decent developer tools for the PS1 early in its life cycle, but after 6 years or so on the market every developer had either built their own specialized set of tools or moved to middleware that provided more functionality "out of the box" than the Sony tools. Upon seeing that nobody was using the PS1 tools any longer, Sony decided not to invest in tools for the PS2. That was a mistake, because there was nothing to bootstrap PS2 development. They tried to apply the end-game state of the PS1 to the start of the PS2 without realizing that it takes time to build up a proper library of specialized developer tools. Apparently they failed at this again with the PS3.

      The PS3 may end up doing quite well, and may turn out to be the most powerful. But if it does, it will take quite a while to hit it's stride the way the PS2 did.

      Unlike the PS2, the PS3 doesn't have a year on the market to itself. The Xbox and Gamecube shipped a year after the PS2, giving developers time to work on their tools before fighting strong competition (the Sony marketing machine had already killed the Dreamcast). This time around, the 360 was out for a year before the PS3 and Wii shipped, which means that "another year until really good games make it to the PS3" is really two years into the "next generation". Sony was banking on momentum from the PS2 without realizing that they had killed a lot of that with their arrogant attitudes (show of hands for people who got a second job in order to buy a PS3? There ya go, Kutaragi).

  3. Confused by Ajehals · · Score: 4, Insightful
    I'm not a gamer and I don't own a console, so I may be missing something but does

    Going aggressive only on price without being able to back it up with content doesn't make a whole lot of sense to me, mean what I think it means? i.e. "We are not dropping our prices because we have don't have much content as yet, but when we do have more content we will drop our prices".

    I mean I can see the sense in the fact that more games will drive sales, but I don't see why people would pay more for a console when there are only a few titles* why not drop the price, have people buy it as a blueray player and then *not* drop the price again when the titles are out (after all it will already be as cheap enough as if they dropped the prices when the titles came out). Wouldn't that mean that more people would consider buying the console before the content is available (albeit at a lower price)

    Anyway,makes no sense to me, but as I said I'm not a gamer.

    *I have no real idea how many titles are available for the PS3 or how it stacks up against its rivals, so take that statement at face value rather than assume I am insinuating that the platform is not as good as or worse off than $otherplatform.
  4. but it runs linux by larry+bagina · · Score: 5, Funny

    they ought to advertise linux compatibility. A lot of people are interested in linux but don't want to reformat their computer. Selling a PS3 with ubuntu installed would be pretty popular.

    --
    Do you even lift?

    These aren't the 'roids you're looking for.

    1. Re:but it runs linux by Chandon+Seldon · · Score: 4, Informative

      It runs Linux like crap because it doesn't provide access to hardware accelerated graphics. And by "hardware accelerated graphics", I don't just mean 3D games and Compiz. It doesn't even have 2D acceleration, so you'll see redraw lag just scrolling in Firefox.

      Basically Linux compatibility was just a scheme to get into a different import tax bracket in the European Union (where computers have a lower tax than video game consoles or media players). Actual usability wasn't a design goal.

      --
      -- The act of censorship is always worse than whatever is being censored. Always.
    2. Re:but it runs linux by revengebomber · · Score: 4, Funny

      I feel a haiku is the proper way to express your misunderstanding:

      Subtle jokes are made,
      But sometimes not even seen.
      You can hear now, WHOOSH.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  5. PS3 as a Blu-Ray Player by Dr+Cool · · Score: 4, Interesting

    I bought a sweet 47" 1080p LCD TV about a month ago. Of course, I had to get some kind of HD movie source and I don't watch cable TV. I prefer to rent movies. Since Blockbuster is now stocking Blu-Ray movies, it was a natural choice that I choose a Blu-Ray player. I looked around at prices and all the players are fairly expensive. Sony sells a standalone Blu-Ray player for $499. Imagine my surprise when I walked around the Circuit City store and noticed a 60 GB PS3 for... $499! I intended on buying a Blu-Ray player. But I walked out with a PS3. I haven't owned a console game machine since the Nintendo back in the day. And my roommate is the only one who's played games on it so far but I do enjoy watching him play it. So yes, I'm one of the few who bought a PS3 specifically because it's a Blu-Ray player. But I'm sure that if a killer game comes out that I'm dying to play and I know it's not coming out for the PC (my preferred gaming platform), I'll definitely drop $60 on it for my PS3. But for now, it's my HD movie machine.

  6. Re:Strong Titles? by WhatAmIDoingHere · · Score: 4, Insightful

    "The Wii is in 1st place in large part because of its price."

    You make a good point, even if it's wrong. The price is part of why the Wii is on top. The majority of the reason is because Nintendo says it's a Game Console first and foremost. It's not a Blu-Ray player. It's not a media center. It's a low priced game console that offers strong gameplay and a unique controller.

    --
    Not a Twitter sockpuppet... but I wish I was.
  7. Re:Strong Titles? by king-manic · · Score: 4, Insightful

    Heavenly Sword looked awesome back when it was a potential launch title and no one new it was only 6 hours long.

    I bought it on friday and am about 1/2 -> 2/3 done. It's a good 6h. No filler. I guess you take it as you will. Some 30h games are mostly filler. This is a 6h game that is very good without filler. It's well paced, somewhat difficult. Frustrating but fair. Very polished. But short. IT's been more then 6h right now. I think they mean 6h if your good at god of war. I'm not that good and I keep trying to play it like ninja gaiden so I'm only 2/3 of the way through after about 12h.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."