More Lich King Details, Apologies For Burning Crusade?
1up is hosting content from the most recent edition of Games For Windows magazine. The front page of that august publication features the grimacing face of Arthas, poster boy for the upcoming Wrath of the Lich King expansion to World of Warcraft. The article inside has a bunch of new details on the game update, as well as a lengthy discussion with Blizzard's Chris Metzen on the first WoW expansion, Burning Crusade. Some of Metzen's comments along those lines are a bit surprising: "'It had a lot of high-concept ideas, high-concept environments,' he says, calling to mind the psychedelic mushrooms of Zangarmarsh, the tragic majesty of Tempest Keep, 'but other than some really nice moments, there was nothing really personal about it.'"
It's funny how Blizz seems to lament BC as if they made too many mistakes. I do appreciate that experience with the first big expansion gave them a lot of lessons learned to apply to this latest expansion.
My main bone of contention though is that the 1-70 grind is not getting much attention. Do they feel that all of that is throw-away? I understand adding new content to the end game to keep fanatics engaged. My guild is just finishing TK and getting ready for Black Temple so the timing is perfect to keep them all interested in future content. But what about adding new players, and expanding offerings for players that are new?
what? what I thought we were in the trust tree in the nest, were we not?
It dont matter much to me. I just auto accept every quest then look up the cords in thottbot or wowhead. run to those cords, do quest, run back. Never even read the story. Just collect the loots/xp/gold and on to the next yellow question mark.
I'm sure some people will eat it up. I'm just not one of them.
Im a gamer, not a grammer major. This post is full of spelling and grammer mistakes.
Every expansion will mean less new players because the investment required to 'catch up' to the rest of the game is growing at a rapid pace. Slowly the rate of old players losing interest will outpace the rate of new players. As the server populations drop, the effect will become even more drastic, since the less people that are playing, the less fun the game becomes for the leftover population (less people in guild, tougher to find people for pick up groups, tougher to find quality replacements for quitting guild members).
I give WoW another one or two expansions before work begins on a new MMO incarnation. Whether it be WoW II or otherwise.
Hmm.. so it comes down to large numbers of people either running around mindlessly, or running around pretending there's a higher purpose behind it. Sounds like something else I've heard of... ah, right.. life! Funny "escapes", RPGs.
https://www.eff.org/https-everywhere
Fascinating. With a few rare exceptions, I find that it's usually faster to just read the damn quest descriptions (which generally tell you exactly where to go) than to head off to thottbot for coordinates.
Yes, really.
May we live long and die out
Then why do you even play the game?
games journalism blog
Uh... why wouldn't he be playing? WoW isn't an adventure game. You spend almost all of your time fighting and collecting loot.