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More Lich King Details, Apologies For Burning Crusade?

1up is hosting content from the most recent edition of Games For Windows magazine. The front page of that august publication features the grimacing face of Arthas, poster boy for the upcoming Wrath of the Lich King expansion to World of Warcraft. The article inside has a bunch of new details on the game update, as well as a lengthy discussion with Blizzard's Chris Metzen on the first WoW expansion, Burning Crusade. Some of Metzen's comments along those lines are a bit surprising: "'It had a lot of high-concept ideas, high-concept environments,' he says, calling to mind the psychedelic mushrooms of Zangarmarsh, the tragic majesty of Tempest Keep, 'but other than some really nice moments, there was nothing really personal about it.'"

10 of 165 comments (clear)

  1. august? by gEvil+(beta) · · Score: 4, Funny

    The front page of that august publication features the grimacing face of Arthas...

    File this under "old news." We're already in October, Zonk. Sheesh... : p

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    This guy's the limit!
  2. Not an apology by Tridus · · Score: 3, Interesting

    What a silly title. Its not an apology. Metzen's said that they wound up not liking how Illidan was just off in the Black Temple, and he doesn't really matter throughout most of the content.

    They want a more personal experience in Lich King, in the sense that Arthas will be more in your face. Think Pathaelon the Calculator, who you keep running into as you level in BC. They want Arthas to be more visible and more interesting, rather then off in the background most of the time.

    I view it as a good thing. They learned a lot from BC, and that should make for a better expansion this time.

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    1. Re:Not an apology by KevMar · · Score: 4, Insightful

      It dont matter much to me. I just auto accept every quest then look up the cords in thottbot or wowhead. run to those cords, do quest, run back. Never even read the story. Just collect the loots/xp/gold and on to the next yellow question mark.

      I'm sure some people will eat it up. I'm just not one of them.

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    2. Re:Not an apology by Sycraft-fu · · Score: 3, Interesting

      That's why they make it work both ways. They have all the story stuff in there, because some people get really in to it. They enjoy the lore of the world. However, they don't force you to sit through it if you are one of those for whom the fun is in the doing, not the reason behind it. Good overall design that way.

    3. Re:Not an apology by StikyPad · · Score: 3, Insightful

      Hmm.. so it comes down to large numbers of people either running around mindlessly, or running around pretending there's a higher purpose behind it. Sounds like something else I've heard of... ah, right.. life! Funny "escapes", RPGs.

  3. Re:The Expansion they wish they made first by Admiral+Justin · · Score: 4, Informative

    Patch 2.3 *the one coming to a PTR near you in about 24 hours* has:

    Level 20-60 Quest EXP has been increased, while EXP to Level has been decreased

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  4. The expansion decline by MLS100 · · Score: 5, Insightful

    Every expansion will mean less new players because the investment required to 'catch up' to the rest of the game is growing at a rapid pace. Slowly the rate of old players losing interest will outpace the rate of new players. As the server populations drop, the effect will become even more drastic, since the less people that are playing, the less fun the game becomes for the leftover population (less people in guild, tougher to find people for pick up groups, tougher to find quality replacements for quitting guild members).

    I give WoW another one or two expansions before work begins on a new MMO incarnation. Whether it be WoW II or otherwise.

    1. Re:The expansion decline by Shados · · Score: 4, Insightful

      The problem with every MMO out there is that while they always start looking at others trying not to repeat the same mistakes, and initially they often succeed, is that they all fall in the same trap eventually, that is, focusing on "End Game". Most people who get hooked to an MMO, get hooked on the way, not at the end with the so called hardcores running high level events. The -vocal- majority is all there, so if you look at forums, etc, it feels like its all what people want... and its how all MMOs eventually get ruinned.

      As you said, the investment to "catch up" become huge, competition becomes fierce, the amount of cheaters go up (to try and catch up), and its just a downward spiral. While its easier to say than do, MMO devs (not just WoW) need to stop thinking that the end game, "long term" players are their main customers. At any given moment, they indeed are, but for the continual longevity of the game, its not these people that will fuel it, its the constant supply of "newbies", so to speak. People rediscovering the trip from level 1.

      The games should make it interesting to continually start over, that way new players and old are closer together, mix better, etc. Originally FFXI had that decently, making players continually start back up, mixing up with the new, it was quite the experience. Then somewhere along the line they got caught by the vocal majority and down it went. Its not to say that adding content at the end isn't a good idea: people who are attached to some characters will continue paying longer, but it shouldn't be the main concern like it is in 99% of long lasting MMOs out there.

    2. Re:The expansion decline by BandoMcHando · · Score: 3, Insightful

      Well, in some ways I second this, I'd love to see some new content lower down the levelling ladder, as the old instances and quests can get a little boring after having run through them a lot of times, and they never quite have the same magic redoing them on an alt as they did when you first when in and everything was new and mysterious, but you do need to consider that of the subscribing playerbase, quite a large proportion is at the endgame stage, ok, maybe not Black Temple/Mount Hyjal/etc, but a large proportion are level 70. (Census details)

      I'd actually quite like to see some more stuff to do around the karazhan level, for those who aren't really interested in the 25-man stuff, or who can't commit to the time/organisation required. Zul'Aman could be quite good for this, but we shall have to see how it turns out.

  5. Re:The Expansion they wish they made first by Greyfox · · Score: 3, Interesting
    Yeah, you can try to level 30-46 without going into Stranglethorn Vale but it's damn near impossible. The other areas of the game (Desolace, Arathi highlands, etc) have nowhere near the same quest density that STV does. And 46-58 are a rut of their own with quests forcing you to travel halfway across the world to complete them and if you don't want to play that game you're pretty much stuck grinding. Once you get out to the outland at 58 you're back in nice, focussed quests again. Although it does seem to be possible to run out of them before you hit 70. Anyway, some new pre-60 zones around the world would be nice to take up a lot of that slack.

    Also, I don't get the impression a lot of people are running the old 60 uber-epic quests anymore. Not much point when you're just going to be replacing those Tier 1 and 2 epics with greens as soon as you get to the outland. If that's true, they could just make those dungeons challenging for 70 (or 80) level characters in groups of 5-10 and add some incentives to go back in there. There's no point in letting those dungeons go to waste.

    It'd also be nice if they could add incentives to play classes that are needed. It's generally priests and tank guys but I bet they could come up with a dynamic way to encourage class creation of any class that's out of balance at any given time. Possibly give them better starting gear or a boost to the professions they choose or something along those lines. If the current state of affairs is going to continue for healers and tanks, lowering the respec cost caps for those professions would definitely be a nice gesture (If a priest is going to HAVE to respec for solo questing it should either cost a lot less or he should get some free ones every week.)

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