More Lich King Details, Apologies For Burning Crusade?
1up is hosting content from the most recent edition of Games For Windows magazine. The front page of that august publication features the grimacing face of Arthas, poster boy for the upcoming Wrath of the Lich King expansion to World of Warcraft. The article inside has a bunch of new details on the game update, as well as a lengthy discussion with Blizzard's Chris Metzen on the first WoW expansion, Burning Crusade. Some of Metzen's comments along those lines are a bit surprising: "'It had a lot of high-concept ideas, high-concept environments,' he says, calling to mind the psychedelic mushrooms of Zangarmarsh, the tragic majesty of Tempest Keep, 'but other than some really nice moments, there was nothing really personal about it.'"
The front page of that august publication features the grimacing face of Arthas...
File this under "old news." We're already in October, Zonk. Sheesh... : p
This guy's the limit!
What a silly title. Its not an apology. Metzen's said that they wound up not liking how Illidan was just off in the Black Temple, and he doesn't really matter throughout most of the content.
They want a more personal experience in Lich King, in the sense that Arthas will be more in your face. Think Pathaelon the Calculator, who you keep running into as you level in BC. They want Arthas to be more visible and more interesting, rather then off in the background most of the time.
I view it as a good thing. They learned a lot from BC, and that should make for a better expansion this time.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
Patch 2.3 *the one coming to a PTR near you in about 24 hours* has:
Level 20-60 Quest EXP has been increased, while EXP to Level has been decreased
You will be baked, and there will be cake.
Every expansion will mean less new players because the investment required to 'catch up' to the rest of the game is growing at a rapid pace. Slowly the rate of old players losing interest will outpace the rate of new players. As the server populations drop, the effect will become even more drastic, since the less people that are playing, the less fun the game becomes for the leftover population (less people in guild, tougher to find people for pick up groups, tougher to find quality replacements for quitting guild members).
I give WoW another one or two expansions before work begins on a new MMO incarnation. Whether it be WoW II or otherwise.
Also, I don't get the impression a lot of people are running the old 60 uber-epic quests anymore. Not much point when you're just going to be replacing those Tier 1 and 2 epics with greens as soon as you get to the outland. If that's true, they could just make those dungeons challenging for 70 (or 80) level characters in groups of 5-10 and add some incentives to go back in there. There's no point in letting those dungeons go to waste.
It'd also be nice if they could add incentives to play classes that are needed. It's generally priests and tank guys but I bet they could come up with a dynamic way to encourage class creation of any class that's out of balance at any given time. Possibly give them better starting gear or a boost to the professions they choose or something along those lines. If the current state of affairs is going to continue for healers and tanks, lowering the respec cost caps for those professions would definitely be a nice gesture (If a priest is going to HAVE to respec for solo questing it should either cost a lot less or he should get some free ones every week.)
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?