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PS3's Back-Compat Loss Explained, Analyzed

The news came down last week that future low-end PS3s won't have any backwards compatibility features, and that surprised a lot of onlookers. In response, Sony UK's Ray Maguire has attempted to clarify their logic. Essentially, in Sony's view, the money spent on back-compat features is better spent on developing new games or reducing the price of the console. "When PS3 first launched, Sony felt that backwards compatibility was an important feature as there were relatively few games for the new system, Maguire explained. 'So it was a big decision," he said of facility's removal, 'and we know it is a very emotive subject as lots of people think that backwards compatibility is high on the agenda and yet few really use it.'" For more on this, Joystiq has a few words on the implications of Sony's decision, while Kotaku says the 40GB unit will be arriving in the US on Nov. 2nd. For those of you who already own PS3s: would you have purchased a unit if it didn't have BC? If you don't have one yet, does the removal of BC make you less likely to buy one?

21 of 266 comments (clear)

  1. Beh. by Pojut · · Score: 4, Insightful

    While at the current moment I have slight regrets of having bought a PS3 so early, I certainly don't regret the better visual quality that playing a PS2 game on a PS3 provides...God of War and Shadow of the Colossus look stunning being up-scaled, and run just as smoothly as they did on the PS2 (unlike many xbox games on the 360...then again, the 360 uses software emulation)

    In light of a combination of the games that are available now for the PS3 and how long it will be until other stuff is available, I'm very glad I got one with extensive back compatibility...with it's current state of exclusives, no way would I have bought one without the ability to play PS2 games on it.

    1. Re:Beh. by Babbster · · Score: 3, Informative

      (unlike many xbox games on the 360...then again, the 360 uses software emulation)

      For the record, so does the 80GB PS3, soon to be the only backwards-compatible PS3 available at retail.
  2. If PS3 had decent games, maybe... by SilentChris · · Score: 4, Interesting

    I've held off getting a PS3 specifically because there's a lack of quality games. However, I don't own a PS2, and stuff like God of War has always intrigued me. If they removed backward compatibility, the only reason I'd buy the system would be gone.

    Microsoft and Nintendo, for all their faults, have at least recognized one basic fact: games first, everything else (e.g. Blu-Ray) second. Not the other way around.

  3. More on this... by EveryNickIsTaken · · Score: 3, Insightful
    From Joystiq:

    The 40GB PlayStation 3 models, devoid of any PS2-related semiconductors, will likely not have any options for backwards compatibility in the future. Speaking to Joystiq, SCEE Director of Corporate Communications Nick Sharples said that there are no plans to offer emulation software as downloadable content at a later date. "We have no plans to do so at the moment. The sheer numbers of PS2 titles available, together with the increased complexity of using a software only solution for each and every title means that to ensure accurate software emulation for the majority would be technically challenging, time consuming and costly," he said. "As we have mentioned on several occasions, our engineering resources are now focused on developing new and innovative features and services for the PS3 and, as a result the 40GB model does not have backwards compatibility with PS2 titles," he said. What a douche.
  4. If it's cheaper... by Scootin159 · · Score: 4, Insightful

    Seeing as an authentic PS2 can be had for ~$100, if the new model is more than $100 less, I'm more likely to get the new model. Otherwise, I'm less likely.

  5. Less important as time goes on by Shrubber · · Score: 4, Insightful

    Backwards compatibility is important, but mainly in the first six months to a year after a console launches. You have to get people to buy in and them not having to keep around another console to play older games is one of the ways to do that. However, the longer the console is around the less important it becomes. People typically play less older games as time goes on. Obviously there are going to be a handful of, "classic" games that people love and will continue to play for years, but the vast PS2 library is largely relegated to history as more new games are released.

    Frankly Sony's biggest single problem with the PS3 is its cost. No matter what you get for the money, it's more money than many people are willing to pay and that keeps PS3s out of homes. Anything they can do to reduce costs is going to help them at this point, and removing some of the components that they are removing is doing just that. Yes they already have software emulation of the Emotion Engine, but supposedly there were still some other hardware components that were used solely for PS2 emulation. (I don't have any hard links, so if that is incorrect I apologize. I had read it previously.)

    1. Re:Less important as time goes on by Fr33z0r · · Score: 4, Insightful

      Backwards compatibility is important, but mainly in the first six months to a year after a console launches. You have to get people to buy in and them not having to keep around another console to play older games is one of the ways to do that. However, the longer the console is around the less important it becomes.

      You sure about that? As time goes by the price of previous-generation games plummets. I had a small PS2 library (only AAA titles) when I picked up my PS3 and have since tripled it by buying up stuff I want to play through to get the story before their next-gen successors (like Ratchet and Clank), stuff I missed first time around (like Ico), party games (like Buzz), and stuff that was cheap enough that it was worth picking up if only for 10 minutes of enjoyment (like Forbidden Siren and, sadly, "Get on Da Mic" :)).

      I could keep my old PS2 around for them, but why should I when I've got my old favourites being enhanced with upscaled hdmi+optical audio goodness (Okami, Final Fantasy, Shadow of the Colossus, MGS, God of War etc) all without fucking around behind the telly or having to find another electrical outlet and dealing with the resulting mess of cables.

      Here we are almost two years after the launch of the 360, and I'm playing Halo 1 with the intention being to play through Halo 2 next, so for me at least, I would say BC is more important than you suggest. When I can walk into a shop and pick up a handful of Xbox/PS2 games for a couple of quid, I'll buy everything I find.

      Frankly Sony's biggest single problem with the PS3 is its cost.

      If by "its cost" you mean "the Xbox 360", you're exactly correct :D

      (somewhat serious) joking aside, I would say Sony's biggest problems with the PS3 are their arrogance, their blatant disregard for their customers'... sorry, "consumers'" desires, flagrant dishonesty, outrageously unethical business practices, a lack of care for the integrity and legacy of the Playstation brand, and their (to borrow a term I really can't stand) "flip-flopping".

      This is a company who:

      told us backwards compatibility was a core value (it wasn't)
      told us motion sensing was a gimmick (then added it)
      told us the PS3 could churn out graphics on a par with the Motorstorm CGI at E3 (it can't).
      told us the PS3's the only "true hi-def" console because all the games are 1080p (they aren't).
      told us rumble couldn't be done (it can)
      told us storage was make-or-break (then put in a smaller hard disk)
      told us $499 was too cheap (it wasn't)
      told us Microsoft was copying everything they do (but are happy to rip off achievements)
      told us we'd want to work more hours to buy one (we don't)
      told us we shouldn't worry about getting rooted (we should)
      told us the PS3 was a computer (then took out two of the USB ports and the card readers)
      told us PS3's were sold out across the board (they weren't)
      told us we'd buy 5 million units even if it had zero games (we wouldn't)
      told us Microsoft wasn't a technology company (wtf!?!)

      I'm a big fan of the Playstation brand, don't get me wrong. I just can't stand the way Sony behave as a company.

      Anything they can do to reduce costs is going to help them at this point, and removing some of the components that they are removing is doing just that. Yes they already have software emulation of the Emotion Engine, but supposedly there were still some other hardware components that were used solely for PS2 emulation. (I don't have any hard links, so if that is incorrect

  6. It does make sense by the_skywise · · Score: 4, Insightful

    I was upset at first as well. But after calming down and thinking about it:

    Sony continues to sell PS-ONE systems (for pretty cheap too) so it's unlikely they're going to stop selling PS-2 systems any time soon.

    Incorporating a PS-2 inside of the PS-3 does increase the cost by about $100 (even with software emulation)

    The major barrier to PS-3 acceptance (aside from games) is the cost.

    Most PS-3 purchasers are already going to have PS-2s.

    Sure, I'd like an all-in-one box (actually I already have one) to save more space in my entertainment center. But I already have a gamecube/wii and an XBox/XBox360 pair on my stand so a PS3 with one of the new tiny PS2's isn't that big a deal for space.

    Logically, its a sound business trade-off to get the price down to increase sales. Prestige-wise it certainly hurts, but maybe that's all fluff anyway (The XBox360 certainly doesn't emulate all XBox titles and the Gamecube never emulated the Nintendo-64)

    (I know the Wii plays all gamecube games, but I keep the gamecube around because it's easier to use the corded gamecube controllers during a party rather than pulling the Wii out of its base)

    1. Re:It does make sense by Bobartig · · Score: 4, Insightful

      When backward compatibility was much better on the PS3 (for older playstation games), than on the X360 (for xbox games), and before teh PS3 had yet launched (and noone could evaluate the back compat performance) Sony went on and on about the importance of back compatibility, how it was a major focus, and how it was integral to building a brand that transcends any single piece of hardware. They went on and on about how the PS3 would have 100% back compatibility at launch so that your older PS titles would not lose value.

      After several hundred PS2 and PS1 titles had incompatibilities with the PS3, and after the recent PS2 upgrades caused PS2 games not to work on the new PS2s, Sony spokesperson Reiko Sakamoto said: "It's hard to say the PlayStation 3 will be 100 percent backwards compatible, but as we said earlier this year, we aim to make it so as much as possible," Sakamoto said, according to IDG.

      So basically Sony is a company that will straight out lie to you to get you to buy their products. They will say "You will get X", then later on say "X is not important. We will not be delivering X".

      From a consumer's standpoint, it is not enough to say that this helps Sony recoup their losses. People have to be accountable for the things that they say they will do, professionally, ethically, whatever.

      M$ always said "we will have some back compat for the best sellers/important titles", and they do what they can/want to do. They have like 200/700 titles, but they never promised 100%, or touted it as a core benefit of their platform.

      Nintendo never claimed they would deliver any N64 back compat in the GC, although they're demonstrating that they can bring some N64 titles to the Wii. They claimed they'd have games from a bunch of platforms, but they never promised all of them.

      Sony claimed 100%. They said it was important and a major focus. When they couldn't give 100% (they still delivered an amazing 97%), they said they would work on it to make it right. Then they turn around and dump the whole thing and expect consumers to keep scooping this shit up and scarfing it down.

      --
      This is where I get my recommended daily allowance of "Foot in Mouth."
  7. Re:How does this save money? by Aladrin · · Score: 4, Informative

    Yes, there is. There are actually 2 chips in there. The EU PS3 that only does software PS2 emulation actually still has a second chip in there still. The new PS3 removes that chip as well, and they apparently have no plans to try to emulate it.

    That doesn't mean they can't change their minds, but years of unofficial emulators has show how much work it is to emulate a chip with good speed, especially when the architecture is different. IIRC, you need 10x the CPU power to emulate a different architecture at full speed.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  8. Re:but... by tuffy · · Score: 4, Informative

    It wasn't done completely at the software level; the PS3 could emulate the CPU (somewhat), but still needed the PS2's graphics chip. Now that the graphics chip is being removed, backwards compatibility is no longer possible. The PS3 simply doesn't have enough power to emulate the entire PS2 anywhere near real time.

    --

    Ita erat quando hic adveni.

  9. Re:are they emulating? by Ecuador · · Score: 3, Informative

    The current US versions have the CPU and Graphics card of the PS2 in the box (reported to cost SONY $27 total a year ago), while the original EU models had only the Graphics in hardware and emulated the CPU. Now they are removing that too.
    I will not comment on these facts, as I will be called a troll again ;)

    --
    Violence is the last refuge of the incompetent. Polar Scope Align for iOS
  10. To paraphrase the Simpsons... by glindsey · · Score: 4, Interesting

    Let me get this straight. Their console is doing worse than both of their competitors, and they're going to catch up by removing features that consumers want?

    Makes sense to me.

  11. You are aware PS2 games are still being made? by SmallFurryCreature · · Score: 5, Insightful

    The X-box is dead, end of story, but the PS2 STILL have games being developed for it, first class titles too. One of the things the "old" ps3 could do, is take these new PS2 games and upscale them a bit, it can't do magic but with its more modern hardware it could give it a slightly better visual quality, not unimportant if you have a HD-TV.

    How can a game that has yet to be lreased already be assigned to history?

    In an odd way, Sony has created Microsofts problem with the PC. Sure sure, MS could WISH Vista was the new OS and everyone would just buy Vista only games and publish Vista only games, but the reality is that the market has far more XP games, even 2000 games, yes 98 games STILL being sold, among them, games published by MS itself.

    So your argument falls flat, the PS2 isn't retired yet, and for Sony to remove compatibility with the PS2 from the PS3 means that this christmas, some of the hot game titles out there, will have people wondering if they should get a PS2 or a PS3. The economy ain't all that, can you guess what a lot will decide?

    But surely everyone who wants a PS2 already has one? Then explain why the PS2 sales keep ranking near the top? No, this is very similar to MS and Vista when people really want to run their XP software.

    As for the costs, they already got a working design, if they just focussed on that and made that cheaper they could have saved themselves far more in bad publicity. Sometimes you need to accept that a few bucks saved don't matter when its costs you a fortune in lost sales.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  12. $30 HW Cost Difference by Doc+Ruby · · Score: 3, Interesting

    As I posted elsewhere in this discussion, a teardown revealed that the HW cost difference between the embedded HW PS2 and its SW emulation is about $30.

    --

    --
    make install -not war

  13. Re:Just get a PS2 by sabinm · · Score: 4, Insightful

    I don't see why its such a big deal.

    You're obviously not price sensitive to the PS3.

    People bitched like all hell when the PS3 cost $500/$600 USD - so Sony goes and tries to make it cheaper to produce so that they can pass some of the savings to the customer - and what do people still do? They still bitch just as much if not more than before.

    People were upset because they felt that they were not getting the appropriate value or 'utility' for a set of features at a certain price point. Sony didn't listen. They thought that it was about the price. It's not. I spend six hundred dollars on a lot of things. Just not a video game console. Once you take out the features, you're introducing a new comparison. Now you're comparing a new set of features at a new price point. This is a different set of data to work with, for which Sony introduced a whole new set of unpredictable data. The sane thing to do was to either up the features at the same price point (another controller, another game a killer game) as an option or keep the features the same at a reduced price point. That way people can actually see their value or utility increase with a reference point that stays the same.

    The problem that makes the PS3 expensive isn't the BC. It's the blueray player. It's unreasonable that Sony would require it's customers to pay for its own R&D and marketing costs and then take out other features just so it won't lose money on its money pit that is the blueray device on the PS3.

    It needs to take a lesson from the 360. The 360 introduced more features at the same price point while at the same time adding features at a reduced price point for its older models.

    Now one can argue until the cows come home whether there was actually added value in the HDMI and the 120 gb hard drive for the elite. The answer remains fixed to how the change was perceived. The 360 change was perceived as either "meh" or "positive". Whereas the PS3 change has been perceived as a ripoff. This is par for the course for Sony in this generation's video game console wars.

    --
    http://cincyboys.blogspot.com/ Everything Cincinnati. Including the word 'Finnih'
  14. Re:and thats exactly why they did it by Bobartig · · Score: 4, Insightful

    Even if the Wii gets downloadable content, the experience will still be inferior without a better mass storage solution. Either you cough up for several gigs of flash media (hassle), or they have an external USB mass storage drive (expensive), or they do a hardware revision (splinters users into 'haves' and 'have-nots').

    I don't think downloadable RockBand/GHIII content on the Wii will ever be comparable to the experience you'd have on the PS3, or X360.

    And this is coming from a guy who's ONLY new-gen console is a Wii.

    --
    This is where I get my recommended daily allowance of "Foot in Mouth."
  15. Re:but... by tuffy · · Score: 3, Insightful

    It does have the hoursepower to do complete PS2 emulation in real time, especially if you use the Cell and RSX chips to help.

    I'm sure Sony claimed they could pull it off at some point, since they tend to wildly overstate the capabilities of their devices while early in development. But in reality, the Cell's massively parallel architecture isn't well suited for emulation (a very serial problem) and HLEing the entire Graphics Synthesizer to offload it to the RSX chip isn't likely.

    But from a less technical perspective, Sony's engineers have had a long time to try and offload the PS2 functions from those chips and avoid this PR headache. If they had any intention of finishing such emulation, they would've done so by now.

    --

    Ita erat quando hic adveni.

  16. Has anybody else noticed... by Moryath · · Score: 4, Insightful

    that Sony doesn't seem to give a rat's ass - or much less even have something remotely resembling a clue - as to what the gaming public actually wants instead of the crap they seem to want to feed them?

    Seriously now:

    PSP gamers want the open platform to be able to extend it. They want a ported version of Opera or some DECENT browser (which would be easy enough to program, and the memory wouldn't be an issue if you used the memory stick as swap space). And they want decent games.

    What does Sony do? Constantly push "updates" that break compatibility and try to fuck over the homebrewers who are making the killer apps, and try to push "sales" of PSX titles that require buying a fucking $600 access-box (PS3) to even get to.

    Look at the PS3. Compare the shitty "Sony Online Store" to the ease-of-use in Wii or Xbox Live. Compare the crappy "games" (if you can call them that) offered by Sony to the games available on the other two consoles. Look at the half-assed "motion sensing" they threw in at the last minute to try to compete with the Wii.

    Anybody else remember "people will be taking second jobs just to buy our console-aru!"?

    Sony is the new Daily Radar - they have their heads so far up their asses they can probably smell their own tonsils.

    1. Re:Has anybody else noticed... by Khuffie · · Score: 4, Informative

      What's wrong with PSN? Here, let me give you an example when it comes to system updates for the PS3 vs the 360.

      On the PS3:
      1. Turn on console
      2. Get a message that a system update is required. Doesn't take you anywhere.
      3. Try to remember where system update is. It's under 'system' in the menu.
      4. Choose whether you want to udpate from disk or server.
      5. Wait for it to download. And the updates are either HUGE, or their servers are slow, because it takes a while.
      6. Press the PS button to confirm a console restart.
      7. Read through the EULA, hit okay.
      8. Update FINALLY starts going.
      9. Restart system again.
      10. If you're lucky, you can carry on. If not, you have to plug your controller with a USB cable.

      On the 360:
      1. Boot up
      2. Get a message that an update is available. Asks you if you want to update or not.
      3. If you choose yes, you see a download progress bar, followed by an install progress bar.
      4. System reboots, you're set.

      Takes about, ooh, 10 seconds on the 360, and 5-10 minutes on the PS3. You also neglect to mention that the 360 also has quality, original IP in their store that follows certain UI standards (ALL arcade games have 'exit to arcade option' to quit, all PS3 downloadable games have their own exit option that often isn't very clear on what it will do). The 360 interface for downloadable content (the Live subscription which you have to pay for is only for playing multiplayer games, FYI) was designed from the get-go for a console. It also has options for latest updates so you don't have to go looking for them, and doesn't expect you to use your analogue stick as a mouse to find content.

  17. Even less likely to buy a PS3... by analog_line · · Score: 3, Informative

    ...because:

    1. I have a ton of PS2 (and PS1 for that matter) games that I both continue to play, have not finished, and am waiting for the price to drop down far enough on, so I can snap them up. The only saving grace of the PS3 as I saw it was consolidating 3 boxes down into one, and that's pretty much nonexistant now.

    2. There are now so many different versions of the PS3, I don't feel comfortable trying to figure out what exactly I'm freaking getting if I go get a refurbed/used PS3. The guy behind the counter at GameStop might tell me this is one of the ones that would play PS2 games, but do I know that for sure? Do I want to chance the day or more of frustration returning it would incur for me if the one I got turned out to be a version that wasn't what I was promised?

    I don't have any of the three next-gen consoles. The first one I get is most likely going to be a Wii (100% backwards compatible, interesting controller and gameplay, way cheaper). However there are some games coming out that are making me think about one of the more powerful consoles (since I don't feel like upgrading my PC anymore) and Sony is making it harder and harder for me to make that purchase a PS3 instead of an Xbox 360, even with the rampant hardware failures on 360s.