IBM, Linden Labs Call For Portable Avatars
destinyland writes "IBM just announced a push for universal avatars with Second Life's creator Linden Labs. Then they joined Google, Cisco, Intel, Sony, Microsoft, and Motorola for the first planning session on how to make it happen. There's already speculation that Google is working on a 3-D social networking environment incorporating Google Earth and Google Maps." Virtual Worlds News has up a copy of the joint press release.
TFA doesn't say much, but it seems like this would end up a lot like Miis... where whatever style they chose for the avatars would only work in certain scenarios. I suppose they could make a more generalized system which would then be translated to whatever format "fits", but it seems like it would end up too generalized to really be useful.
Different identification at different sites cuts down on spamming, trolling, phishing, everything bad out there.
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Thank you.
It would be a neat idea to "walk though a portal" in one MMO game and walk out another, but that obviously would require you to install both games, anyway.
And having the same appearance in all games? Would anyone even WANT that? Where's the variety? I'm guessing that your avatar is transmitted by metadata (your eyes are GREEN and x big) ala Spore, but all you're saving then is the creation of the character, and it could end up wrong without hand-adjusting it. I don't think that you could carry things like clothing and armor over, so you'd just end up with different avatar with the same face.
And you couldn't carry over in-game data (like what level you are in an RPG) unless everyone used the same basic battle engine.
Might have a bit of use in different "Second lives," but you're gonna end up linking economies such that you end up with essentially one giant world economy with exchange rates. I guess that's the idea.
I dunno, I think its going to either make all the games seem the same, or end up carrying over very little.
SL's whole business model relies on an artificial land scarcity system to basically heavily overcharge for independent server hosting costs. I'll be surprised if they truly open the system up to another system that lacks artificial land scarcity.
IBM has been investing a VR business trainer with the concept it'll be something like Star Trek's holodeck (except seen through a PC screen). Since they've been focusing on representing the real world, I doubt they've even considered porting your World of WarCraft character into their world. More than likely, they're looking for a standard to reduce their cost of R&D and to help spread the concept.
- I voted for Nintendo and against Bush
A large part of 3-D worlds is the consistency of the artistic presentation, be that Wii sports, World of Warcraft, or Bioshock. To give that up also gives up a large part of what makes these worlds compelling to us.
DEC systematically avoided extending their systems into the personal computer world, and overcharged when they did, so that despite the fact that virtually all the personal computer platforms in use today have descended from DEC systems[1] or were developed on DEC hardware[2], DEC was swallowed up whole by a personal computer company and virtually lost as the corpse of Compaq was digested by HP.
Linden Labs has to either adapt to an open virtual world environment someone else comes up with, or drive the development of the open environment themselves. They seem to be making the choice of leading the charge instead of waiting to be run over.
[1] CP/M is much like an RSX-11/RT-11 lookalike, and MS-DOS and Windows inherit that. NT was designed by the principle architect of VMS and RSX.
[2] UNIX of course grew to maturity on the PDP-11 and the VAX.