EA Denies DRM Problems With Sims 2
Fizzlefist writes "For the past 2 weeks there has been an uproar on the Sims 2 forums concerning the inclusion of Sony's SecuROM DRM software in the latest expansion pack, Bon Voyage. It seems paid customers have been having problems since day one of release, but EA is only now, 5 weeks later, issuing an official statement on the matter. A lot of what's in the statement is outright fiction with proven reports of issues with disabling of disc burning software, optical disc drives, printers, cameras, system slowdown and even system crashes. Fan responses have been cold to say the least. Interestingly enough, the expansion pack was cracked and up on the internet less than 24 hours after its release."
I agree with pretty much everything you said (despite my dislike for EA as the life-sucking vampire of the game industry, You made battlefield '42! Where's the good games EA!?). The one part I draw question to is your final question, it's much more likely that the problems stem from the DRM rather than the DRM-free versions for the simple reason that extra code tends to add extra problems. Cracker's are very good at what they do* and it's unlikely that anyone grabbing one of the cracked games would have the types of problems they're having, and would report it to EA ('What's that? You're having problems? Well lets just check your CD Key...oh what's this? Cracked version, BANNINATION).
:(
I mean, cracking is by no means perfect, and is illegal to boot, but tends to produce higher quality products than the un-cracked versions, one of the big DRM criticisms (and my personal favorite, people don't seem to understand that they could run their favorite programs without the CD if there was no DRM, they seem to think there's some kind of hardware issue that requires the CD, or that it's too much data to write to the hard drive (sometimes the case for the new DVD games).
*I've more than once considered grabbing cracked versions of games I own, mainly so I can run them without the CD...I'm considering getting a cracked BF 1942 as I lost 1 disk, have the other and the key, and can't do anything about it
There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
Wow. That takes me back to the old days of EA software on the Commodore 64. Games like M.U.L.E., Archon, Pinball Construction Set, etc.
I used to buy all of EA's games, but they had the most annoyingly long load times from floppy. These were slow 5 1/4" drives, and we were used to the very long cassette load times from previous years, so taking more than 15 minutes to load a game was bad, but not unexpected. I can still see that color changing EA logo on the screen and hear the weird clicking of the drive.
But then I found cracked copies. Broken versions of the same games that loaded in a minute or two rather than 15 to 30. No copy protection. Those weird clicks? That was a non-standard kludge of a DOS thrashing around looking for the proper keys. EA punished their paying customers to such an extent even all those years ago.
I still bought their games, but then found the broken versions to actually use. The broken copies were better.
CoH on Wikipedia also says this: "Patch 2.102, released on October 12, 2007, revealed that the preceding 2.101 patch introduced a requirement of having the game patched up-to-date if the user has an active internet connection - users are not allowed to play the game at all until they download and apply patch 2.102, as the game never even enters the activation phase."
Reading Relic's forums confirms the above.
Company of Heroes seems to be the first game ever to be retrofitted with DRM... I hope enough people get to read this.