EA Calls for Open Platform/Single Console for Games
eldavojohn writes "EA's head of international publishing made some interesting comments on what he'd like to see in the future of gaming. 'We want an open, standard platform which is much easier than having five which are not compatible.' While the rest of his comments imply that he simply meant 'one' platform instead of removing development licenses, it is an interesting concept. This is obviously a move designed to cut their development time and costs. But could this have other implications - like easier homebrew development for consoles?"
And what OS are you running? I bet it's not linux or os x since there aren't very many games out for those because they're different platforms. Yet they're still PCs.
Gentlemen! You can't fight in here, this is the war room!
You don't need one console. You need one target platform. You have have 5 different consoles, or 50, and still write to a single common platform. It's called middleware. The middleware vendor figures out all the idiosynchracies of the different consoles, and then writes an API which sits above it. The game developer (EA or whoever) pays a license to the middleware developer, and then writes to the middleare API, and things more or less work like magic on all the different consoles. All you have to do to 'port' it to a new console, or the PC, is really deal with the input issues. A Wii is not the same as an XBox360, but when a friend of mine did the port of "Cars" to the Wii, it was really just a matter of revising the input routines, and some other tweaking.