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EVE Online Endures Downtime Due to Breached Security

Gamasutra is reporting that a serious security breach caused the closure of EVE Online this past weekend. A previously-unnoticed anomaly in a database prompted CCP, makers of the game, to close down the game world and their website while the issue was examined. The flaw was rectified, and service restored the same day. No credit card or billing information was exposed in the breach. "Explained [CCP chief of operations Jón Hörðdal], 'What we discovered was an indication that one of our databases was being accessed through a security breach. Our policy in such cases is to mobilize a taskforce of internal and external experts to evaluate the situation.' Hörðdal said that the taskforce concluded that going completely dark so that an exhaustive scan could be performed was the best course of action. 'While some may feel that such a drastic reaction was not warranted, it is always our approach to err on the side of caution in order to protect the players,' he said."

2 of 69 comments (clear)

  1. Re:The most amusing thing about this story by Andy+Dodd · · Score: 2, Informative

    This is correct. EVE's forum logins are tightly tied to your account and characters.

    It has always been that only players with active accounts could post on the forums, and in addition on some forums players are forbidden from posting unless they have chosen to make certain information (such as their corporation and alliance affiliation) public.

    --
    retrorocket.o not found, launch anyway?
  2. Re:A lot of issues by CanSpice · · Score: 2, Informative

    Eve has never had anywhere near 50,000 online at the same time. The record is 35,965 simultaneous logins.