EVE Online Endures Downtime Due to Breached Security
Gamasutra is reporting that a serious security breach caused the closure of EVE Online this past weekend. A previously-unnoticed anomaly in a database prompted CCP, makers of the game, to close down the game world and their website while the issue was examined. The flaw was rectified, and service restored the same day. No credit card or billing information was exposed in the breach. "Explained [CCP chief of operations Jón Hörðdal], 'What we discovered was an indication that one of our databases was being accessed through a security breach. Our policy in such cases is to mobilize a taskforce of internal and external experts to evaluate the situation.' Hörðdal said that the taskforce concluded that going completely dark so that an exhaustive scan could be performed was the best course of action. 'While some may feel that such a drastic reaction was not warranted, it is always our approach to err on the side of caution in order to protect the players,' he said."
The most amusing thing about this story wasn't the story itself, but the rumors. Because the main forums run off the same database server as the game (a WTF in itself!), the developers were unable to post any information except through unofficial chat/IRC/etc, resulting in a number of rumors being spread. The most popular rumor was that a rollback would be necessary due to some sort of cheating, with the numbers flying around going up to that of a 6 week rollback. Of course, this made players go nuts, and probably gave a good laugh to those who made up the rumors. Most of all, it shows how important communication with customers is.