Games All Downhill Since Pong?
In a recent article Nolan Bushnell laments the current state of gaming, stating that modern games are nothing more than a "race to the bottom" resulting in complete and utter trash. In order to combat what he sees as the downward spiral in game quality he continues to work on his new dining experience uWink that features tabletop games and a "reasonably priced meal". RPS weighs in on the subject arguing that, while the unhealthy obsession with Halo 3 might be a bit misplaced, there are plenty of gems to be found amidst the flotsam and jetsam.
http://www.nuclearmonkeysoftware.com/
http://en.wikipedia.org/wiki/Narbacular_Drop
The predecessor to Portal (Portal was written by the ND guys, Valve hired them on the spot), with all the community-created levels, has the awesome problem-solving puzzle elements of Portal without the Valve graphics. It took a couple students from DigiPen to create the unique concept that was Portal, not some internal Valve guys. I'm glad that a company with the popularity/graphics expertise of Valve could bring it to a wider audience and make it more acceptable to the general gaming public.
Just FAYI.
You all have Oo.o and Firefox, so get World Wind.
I'm going to have to disagree with you there.
You're right, brand and tech don't make a great game. However, fun, innovative and original gameplay that tests your intellect as much as your reaction speed, a surprisingly captivating story that had me hooked and wouldn't let go, a twisted sense of humor (I don't remember the last time I laughed that much at a game. The computer voice that guides you along is hilarious, and I was laughing at it almost the entire time I was playing), and an all-around high amount of polish do make a great game. Portal may be short (it only takes a few hours to beat), but it was the most refreshing, entertaining few hours of gaming I've experience in a long, long time.
There are a lot of great games that have come out this year and there are even more great games scheduled to come out by the end of the year. No doubt, the second half of 2007 is looking like one of the best times PC gaming (and gaming in general) has seen in years. Even still, I would rank Portal as a more fun experience than any of the other games I've played this year so far, and I'm skeptical that anything coming down the pipe will top that first play-through of Portal for sheer enjoyment factor. After I'd finished the game's story mode, I was stuck on a Portal high for days. It was the same kind of high I get after finishing a really good book for the first time, and that's simply something no other game has done to me.
You call it a tech gimmick fad, but that just tells me that you've missed the point of the game entirely. For me (and nearly everyone else I've talked to who's played the game), it's on track to be my game of the year, if not game of the decade. It seems like the only reason it hasn't been getting 10/10 scores in professional reviews is because of its length, but it was such a fun experience for the few hours it lasted that I'm willing to overlook that.