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GIMP 2.4 Released

Enselic writes "After almost three years since the release of GIMP 2.2, the GIMP developers have just announced the release of GIMP 2.4. The release notes speak of scalable bitmap brushes, redesigned rectangle/ellipse selection tools, redesigned crop tool, a new foreground selection tool, a new align tool, reorganized menu layouts, improved zoomed in/zoomed out image display quality, improved printing and color management support and a new perspective clone tool."

25 of 596 comments (clear)

  1. GIMP 2.3? by bvimo · · Score: 3, Insightful

    How long since GIMP 2.3 was released or am I missing something important?

    --
    In either case, here at Microsoft, we feel standards are important. And we have fun, too. Doug Mahugh, Microsoft
  2. Most important thing by moderatorrater · · Score: 4, Insightful

    I hope they moved the gui closer to that of Paintshop. I can't tell you how many times I've been unable to edit an image for one reason or another, or the expected behavior is what happens. I know a lot of people love GIMP and its scripting abilities, but seriously, when they're trying to enter the market dominated by a few programs with that same gui and behavior, they should replicate it.

    1. Re:Most important thing by domatic · · Score: 3, Insightful

      but seriously, when they're trying to enter the market dominated by a few programs with that same gui and behavior, they should replicate it.

      But then there is this other group of people who will complain that GIMP is just being a PhotoShop wannabe and not innovating. If one wants something that acts Just Like PhotoShop then the thing to do is suck it up and buy PhotoShop.
    2. Re:Most important thing by Blakey+Rat · · Score: 5, Insightful

      But then there is this other group of people who will complain that GIMP is just being a PhotoShop wannabe and not innovating.

      Yeah, but it's already not innovating. It's just not innovating with a crappy UI, as opposed to not innovating with a good UI.

      BTW, a good UI doesn't (necessarily) mean Photoshop. Paint.NET for Windows has a pretty damned good UI, and it's not much like Photoshop at all.

    3. Re:Most important thing by GiMP · · Score: 4, Insightful

      What exactly is wrong with the UI in the Gimp? I have always preferred the UI of the Gimp to Photoshop. I think the biggest complaint of users of Paintshop and Photoshop is that the Gimp does not use MDI. Yet, for many, this is an advantage as it works better with multiple monitors and allows for greater multitasking. (Linux and MacOS users tend not to maximize apps). Plus, if you really want MDI, just use a virtual desktop. Even Vista has them, and they offload the "window grouping" from the application to the OS, like it should be done.

    4. Re:Most important thing by ArAgost · · Score: 4, Insightful

      Photoshop does this pretty well on my Mac :)

    5. Re:Most important thing by macshit · · Score: 4, Insightful

      they're not interested in becoming more like Photoshop, they require a reason for changing the UI. Apparently they don't realize, completely ignore or have too much of a chip on their shoulder to admit that sometimes "because everyone on the fucking earth already knows how to do it this way" isn't a valid reason.

      You seem to be under the mistaken impression that the earth is populated entirely by whiny photoshop fanboys.

      This isn't the case.

      --
      We live, as we dream -- alone....
    6. Re:Most important thing by asuffield · · Score: 4, Insightful

      Similarly, IBM has really shot themselves in the foot with the OS/400 platform. Here you have a a really really rock solid piece of software, arguably one of the most stable operating system/platforms in existence today, but you have a problem. If I wanted to go out and learn OS/400, I mean REALLY learn it (the way that i can with Linux/BSD) I wouldn't be able to. It is FARRRR to expensive for a hobbyist like myselft to get into.


      They don't care. If your budget doesn't have a minimum of six zeros on the end of it, IBM is entirely disinterested in your existence.

      IBM big iron is designed for those people who cannot use anything else. They have no competition. It doesn't matter if you prefer mysql or whatever - it cannot handle those kinds of loads, because it can't scale up to clusters of hundreds of thousands of CPUs. You, as a person who uses things like mysql, probably have no conception that those kinds of loads even exist. There are probably only a few hundred users in the world who need it. Nonetheless, their problems are real and have to be solved. IBM mainframe hardware is the only way to do it, so they pay a premium measured in millions. We are talking about problems that cannot be solved without filling an entire BUILDING with hardware. Most of them are related to the financial industry, who have to be able to process all the transactions in the world in real time, and where any failure of the system would cause irreparable damage to the world economy. This is up in the space where a system failure really could throw large countries into a recession overnight, so it absolutely has to be missile-proof.

      This is not a consumer industry. Hobbyists are irrelevant. The consumer industry will always continue to grow and occupy most of the world, but it is never going to be able to supply those few hundred at the top, and there is always going to be a need for IBM (or somebody very similar to them) to service their needs. And there's nothing wrong with that.
  3. Why bother reading? by domatic · · Score: 5, Insightful

    Maybe 5 of the posts will have something actually illuminating. The rest of them will be GIMP and Photoshop fanbois going at each other. Let me save everybody the trouble.

    GIMP has an unprofessional name! Waaaaaaaaaaah!
    GIMP only does 8-bit color! Waaaaaaaaaaah!
    GIMP isn't UI identical to PhotoShop on every menu 3 levels deep! Waaaaaaaaaaaah!
    GIMP manages windows sucky! Waaaaaaaaaaaaaaah!

    Does not! Does too! Does not!.................

  4. Re:Ask artists, not geeks by Fry-kun · · Score: 3, Insightful

    Ask artists, not geeks for feedback when you develop a paint program. Agree 75%
    Artists are not the only people who ever use Gimp. Many users only use it to crop/resize images and maybe tweak the color balance a little bit. In other words, make artists your primary target, but don't ignore geeks' opinion, either.

    The GUI is horrible, and it only takes a five-minute interview with a Photoshop user to understand what needs to be done. Disagree 100%
    Here's why: just because Photoshop is the "industry leader" doesn't mean it's perfect - nor does it mean that the UI is perfect. What it means is simply this: it's the "industry leader".
    Gimp UI is actually pretty well thought out and is highly customizable. You can learn the UI inside and out in a day, even if you're really lazy/slow.

    I think GIMP is suffering from a serious case of bad focus. Agree 100%
    As with many other open sourced projects, the developers don't follow the same common path, but instead spread out into their areas of interest. A perfect solution would be if some company used Gimp as a base and polished it to suit the most demanding users. Just like what CrossOver Office does with Wine.
    --
    Did you know that "FTW" ("for the win") is a direct translation of "Sieg Heil"?
  5. Re:patents by Anpheus · · Score: 4, Insightful

    And they can't release a non-US version that people in the US will "accidentally" download?

  6. Re:Awesome new features! by arashi+no+garou · · Score: 4, Insightful

    Despite your lame attempt at humor, you make a very good point. Photoshop is a tool, and a very versatile one at that, which is used by professionals to get the job done right. It's expensive and complicated, and for good reason.

    The GIMP, on the other hand, is a comparatively simple tool, though still very useful and quite versatile in its own right. It is what us amateurs use because the pro tools are overkill and/or too expensive. It also happens to be free, in more than one sense of the word, which makes it ideal for its target audience. For example, I do web graphics sometimes. Why in the world would I spend close to US$500 for something that is rarely used and would be overkill to boot? I'd rather use my free image program with more tools in its toolkit than I would ever need for that task.

    This is why I will never understand the PS vs. GIMP debate. GIMP will never be a Photoshop killer because there is no need for a Photoshop killer. Those who need the power of Photoshop will buy it (or steal it), those who don't will use GIMP or another simple tool.

  7. No more GIMP vs Photoshop, please! by Erikderzweite · · Score: 4, Insightful

    GIMP was NEVER intended to replace, duplicate or mimic photoshop. Neither was it created to draw users from photoshop. Unfamiliar doesn't mean bad or uncomfortable. They go their own way. Some like it, some don't. You are free to use gimpshop if you like to. I really see no points in this interface discussion.

  8. Re:SIOX ! by JackieBrown · · Score: 3, Insightful

    For only $649

    http://www.adobe.com/products/photoshop/index.html

    I know if I was just starting which one I would try first. (And I mean try very very hard)

    I hate to bring in price as a selling point but that's almost two weeks (after tax) wage for me.

  9. Software freedom is better. by jbn-o · · Score: 4, Insightful

    Respecting your software freedom to share and modify the program has never been an option with Photoshop, no matter how much you pay. Freedom has always been a part of the GIMP.

    Why stress software freedom? I want the social solidarity that you only get in freedom; I want to be independent from masters and make sure my computer only obeys me. I'd rather have less functional or powerful free software than a more powerful or reliable proprietary program because I can hire people to improve the free program or I can ask the community to help me improve the free program. I can't free Photoshop. The catch here is that most people haven't been taught to value their software freedom, so they don't know to look for it and they haven't been taught to think of the consequences when their freedom is absent. I aim to change this by teaching people to value freedom for its own sake. I hope you will too.

    1. Re:Software freedom is better. by FishWithAHammer · · Score: 3, Insightful

      But what if you value a piece of software that actually works? The GIMP simply doesn't do what many, many professional artists need. If it did, it'd do really well and eat Photoshop's lunch. Most professional artists know of the GIMP--and they know it simply isn't up to snuff.

      It also is intentionally perverted when compared to the industry standard, Photoshop. If it worked similarly, the market share would probably be higher even with the whole "free" price tag.

      Hell, I strive to use open-source software whenever I can, and quite frankly the GIMP is useless for me. Why not make the software work better, then proselytize when you have something worth bragging about? Take Linux for example--I have used Linux since about 1998, but it was only when I first tried Ubuntu 5.10 that I felt comfortable recommending it to others as a primary operating system, because at that point it had reached a stage where it was useful.

      (And a side note: Most people I know would still shoot themselves in the foot before using something called "The Gimp" in a professional environment.)

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    2. Re:Software freedom is better. by CastrTroy · · Score: 4, Insightful

      If you're a professional, than the $600 price tag probably won't phase you . That's probably what you'd bill your clients for a days work. $600 is nothing. However, for the hobbyist and basic home user, GIMP probably does just about everything then need it to do, and is increasing in functionality all the time. It also comes with a price tag of $0. So while I think it's important for GIMP to strive to be as good as Photoshop, being not quite as good, but very good and free still makes it a very good tool.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  10. Now corrects barrel distortion! by samwichse · · Score: 3, Insightful

    Probably the most useful thing in this new release is the barrel distortion correction abilities and red eye tools. I haven't gotten to play with it yet, but I hope it enables setting/saving lens parameters for different cameras.

    This will definitely streamline my photo editing, as I had to go to panotools and hugin to correct the barrel distortion in my point-and-shoot cameras, but the gimp for color correction, cropping, etc. The improved color menu layout and cropping tools will be great (I always hated that alternate-diagonals cropping system it had before).

    The 16 bit color and CMYK, I couldn't give half a crap about. I mean, what proportion of gimp users need that stuff anyway? One percent? Half a percent? I think most gimp detractors just like panning something for the sake of it.

    Signed,
    A GIMP user for years.

  11. Re:Layers? by bigstrat2003 · · Score: 3, Insightful

    Best of all, the Gimp is Free Software. You're guaranteed to be able to get at the source code and change the program. And to the average user, this means nothing. Even though I'm a programmer, I have no desire whatsoever to work on most of the programs I use. Some, maybe. Most, no. And I'm the sort of person who's supposed to care about having access to the source! To the vast majority of people, GIMP must appeal to them on features alone (price may or may not be a feature, depending on a person's willingness to yarr-harr). Bringing up the "free software" line in a discussion on said features is pretty meaningless.
    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
  12. Re:patents by westlake · · Score: 3, Insightful
    And they can't release a non-US version that people in the US will "accidentally" download?

    in our metro newspaper there is not one job opening in photography that does not include expertise in Photoshop as a requirement.

    these shops have no interest in a program that increases their legal exposure. no interest in a program that can't deliver basic functionality and live within the law.

  13. Re:patents by theshowmecanuck · · Score: 4, Insightful

    That is a little egocentric. To make my point let's just take "industrialized" countries/regions other than the U.S. You would have to agree that they would have a lot of graphic artists in that these are predominantly capitalistic based economies where advertising is important. Using population as a roughly equivalent measure of market base (numbers are rough but pretty close):

    European Union: 500,000,000
    Japan: 127,000,000
    Russia: 143,000,000
    Ukraine: 46,000,000
    And throw in Canada: 33,000,000
    and Australia: 21,000,000

    Those total about 800,000,000 people.

    America: 300,000,000

    Of the ones who do care, the majority are not in America. Of any one country sure, but that doesn't really matter. Companies and people buy software. And anyway, even if there aren't as many advertising agencies in those other places (and I would think there would be comparable numbers) the overwhelming population advantage of the other industrial countries still says you are very likely wrong.

    And then there are the up and comers like India. Even if only a fraction of their population can be considered at an 'industrial level' (recognizing that there are still areas of poverty and ignorance), given the population size, that still represents a lot of people who care. And as their country gets more advanced that will only increase. So for arguments sake let's add another say 250,000,000 million people to draw from. I'd include China, but they would probably just pirate whatever someone else made anyway. :D

    And like I said, the rest of the world is rising economically while the U.S.A. seems to be shrinking. Probably due to stupidity like software patents and over emphasis on stock holders profits instead of long term growth of companies (short term gain instead of long term steady performance... a tortoise and the hare algorithm :) ).

    --
    -- I ignore anonymous replies to my comments and postings.
  14. Hopeless battle? by jotaeleemeese · · Score: 4, Insightful

    The tool in question is improving with each iteration. Eventually it will get to a level when it is usable by professional people, as it is it is good enough for many people.

    We had *nothing* 10 years ago.

    Some people simply don't understand the dynamics of open software and how the cumulative improvements are not lost and will eventually get you where you need to be.

    --
    IANAL but write like a drunk one.
  15. You have no idea what you are talking about by spitzak · · Score: 4, Insightful

    You seem to think CMYK is somehow 32 bit (8 bits of each?) and that because 8-bit rgb has 24 bits it can't represent it, but because 16-bit rgb has 48 bits it can.

    This is wrong. CMYK has FOUR dimensions. It is completely impossible to represent it in a 3 dimensional space. You claim is like saying that if I put finer graduations on a ruler, it can suddenly measure 2 dimensions rather than one!

    The converters you talk about (and incidentally are in Gimp already, and in printer drivers when you send them rgb colors) map the 3-D space into the 4-D space. But they cannot fill the 4-D space, any more than you could fill a room with a piece of paper (while keeping the paper's shape a non-fractal). Thus there are CMYK colors that are not output. This has NOTHING to do with color resolution. No useful RGB->CMYK converter will produce both CMY=0,K=1 and CMY=1,K=1 output. Even if the CMYK device was 1 bit per ink and thus only capable of printing 16 different colors, you could not represent all those 16 possibilities with 24, or even 48, or 96 bits, or an infinite number of bits of rgb!

    In reality the highest quality CMYK printing devices available have much less than 8 bit resolution in how much ink they lay down (once you take into account errors in ink delivery and spread). The resolution is so low that the volume represented by the RGB->CMYK conversion is over-sampled by many times when the source is 8 bit rgb. So actually 16 bits does not help one tiny bit in the area you are asking for.

    The reason for more than 8 bits is for processing in the digital realm. For instance if your picture is 1/4 as bright as you want it, and you multiply by 4, then you lose two bits of resolution (as the bottom 2 will be zero). If your screen shows 8 bits and the original was 8 bits, you have effectively reduced your screen to 6 bits. If the original was 16 bits (and your screen was showing the top 8 bits) then after the multiply your screen is still showing an 8 bit image (the top 8 bits of the remaining 14). (that is not real accurate, a correct program with knowledge of sRGB would do something more complex and you would lose more than 2 bits at the bright end, less at the dark end).

    Also more than 8 bits should absolutely use 16 bit half float data. 16 bit integers is a total waste of effort. Float data has the advantage that it is not clamped (this eliminates gamut limitations), and that a vastly larger range of useful data. Even 16 bit data would start to lose resolution on an 8 bit screen if multiplied by more than 256 (actually somewhat larger if sRGB is correctly followed). But 16-bit float would allow a multplication by 65540 or so before there would be loss. The only reason for 16-bit integers was that older computers could not do float fast enough, but this is not a problem now, modern graphics cards even take half-float data directly.

  16. Re:patents by Raphael · · Score: 4, Insightful

    The real question is, what the heck is taking GEGL so long?!

    The answer is unfortunately very simple: not enough contributions. The number of active GIMP and GEGL developers is probably much smaller than you think.

    Most developers work on GEGL during their spare time and this is not always easy. When you only have a handful of active developers and they can only spend a few hours per week on improving the code or discussing enhancements, it is difficult to do everything quickly. Also, there was a gap of several years during which almost nobody worked on GEGL.

    I think that if only a few percent of the people who complain about GIMP or GEGL would try to start contributing to the projects, then GIMP would have had perfect support for 16 bits per color channel since several years. Note that there are many ways to contribute and there is room for everybody. Besides programmers who help with the code, the contributions to the documentation, translations, bug reports, web site and tutorials are always appreciated.

    --
    -Raphaël
  17. Re:patents by westlake · · Score: 3, Insightful
    You would have to agree that they would have a lot of graphic artists in that these are predominantly capitalistic based economies where advertising is important.

    It isn't just advertising and it isn't just print.

    You are irrelevant to the commercial artist and designer anywhere in the world if you can't match Photoshop point-for-point.

    In January 2003, the Scottish Parliament debated a petition...to refer to the blue in the Scottish flag (saltire) as 'Pantone 300'. Countries such as Canada and South Korea and organizations such as the FIA have also chosen to refer to specific Pantone colors to use when producing flags. U.S. States including Texas have set legislated the PMS colors of their flags. Pantone