Game Reviews are Broken?
Kotaku is running an opinion piece looking at the process of reviewing videogames, and comes to the conclusion that the whole system is entirely broken. Author Mark Wilson takes potshots at the concept of assigning a numerical valuation to a game, and the emphasis on product reviews rather than content reviews. "If there is no such thing as a perfect game, when why the hell are you scoring out of 100? It's not just PC Gamer that thinks this way--most publications, even those who do give out 'perfect' scores, do so begrudgingly. It's as if the developer has somehow cheated and broken their system. The movie reviewers solved this problem a long time ago. That's why most adopted a simpler rating system in which a 4-star movie didn't imply 'perfection' but supreme excellence. In most cases, games are penalized through being divided by a sum that they can never possibly reach."
Although he has a point, we humans love to compare and if you don't give us any metric by which to do that, then we don't feel like anything has been achieved.
"SuperGame is really good" is meaningless to me. What I want to know is, is it any better than GreatGame? If the reviewer gives a score for both then I can understand which he/she feels is better and by what margin. Since I've played GreatGame (and assuming I trust the reviewer), then I can set some sort of expectation of what SuperGame will be like.
Personally, I use Metacritic which aggregates a number of reviews. Again, it's not perfect, but when it gets a 75 or above score, I can be reasonably certain that I'm not getting a dud game. It might not be my type of game, but if it is, then it shouldn't be disappointing.
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This is why I like the Zero Punctuation reviews so much. Yahtzee has a decent command of the language, goes through all of the good and bad parts of the games, and gives a quick conclusion stating his opinion of the thing.
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You didn't even need to RTFA to see the alternative; it's right there in the summary. A simpler four- or five-star rating system, like what's used for movies, restaurants, hotels, etc.
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