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Warhammer Online Delayed Again

EA Mythic CEO Mark Jacobs, in a new 'State of the Game' address on the Warhammer Herald site, revealed that Warhammer Online has been pushed back to at least April of next year. The game was originally slated for release this fall, and then was pushed to around February of next year. As always, the fearsome demon of polish is what's keeping the team hard at work through the holidays: "When we looked at our options, two paths lay before us: 1) Ship the game on time with fewer features and less polish, or 2) Extend the development cycle and spend the needed time and money to make WAR great. We chose the latter path - to invest additional time and effort in implementation and polish to make WAR great. Fortunately, we have the resources and support of EA behind us to extend our development cycle; time that will be used to make sure the game is everything we want it to be. WAR is coming, and it will be glorious." He notes also that they'll begin a new phase of testing next month, kicking Beta back into high gear.

4 of 63 comments (clear)

  1. The real reason... by meringuoid · · Score: 5, Funny
    to invest additional time and effort in implementation and polish to make WAR great

    Polish? No. They ran out of paint.

    --
    Real Daleks don't climb stairs - they level the building.
    1. Re:The real reason... by Anonymous Coward · · Score: 3, Funny

      Enough red paint and they'd be done all ready. Red makes development Go Fasta.

  2. Re:RvR? by apparently · · Score: 3, Funny
    The fascination with it in DAOC is the high you get when you kill another player other then a computer controlled character. It is like seeing who has the biggest dick.

    I don't get it: even if you win, you're still checking out some other dude's junk.

  3. At this rate they're gonna win an Award! by sherpajohn · · Score: 2, Funny

    Yeah, the "Duke Nukem Forever" Award. ;)

    --

    Going on means going far
    Going far means returning