The State of the Games Industry in Numbers
Gamasutra has up a pair of articles discussing the numbers from this round of the console wars. One focuses on the current frontrunner, Nintendo. Their numerical superiority is highlighted by the number of million selling titles they currently have on tap. Both the DS and Wii are carrying multiple-million sellers, with the current tally for (recently released) Diamond/Pearl sitting at 12,170,000. Meanwhile, in a lengthy article, the site fully explores the impact of console sales in numerous markets and venues, with comparisons between all three consoles (and a focus on Nintendo's sales). "PlayStation 2 titles make up the bulk of software sales in the U.S. and Europe again in 2007, as they have in previous years. The Wii's 2007 numbers equal the GameCube's in 2006, but its software growth isn't yet matching its hardware's. Microsoft's Xbox 360 has benefited largely from the Xbox's demise and the PlayStation 2 sales' slow decline. Even with the PlayStation 3 hardware's current state in Europe, its software sales in Europe are relatively low."
and I will happily buy them. I know that the games I want to play are coming to the PS3... but a bird in the hand is worth two in the bush.
I don't give a damn for a man that can only spell a word one way.
Mark Twain
It would be nice to see PC gaming included in these. It seems like PC gaming is mostly MMO-only now, with the focus of every other type of gaming (except flash-based games) moving to consoles. But it would be nice to see numbers to indicate whether this shift is real or just perceived.
So you have two launch titles and two multiplatform games, one of which really should be played on a PC. You also mention Heavenly Sword, which was supposed to be the game to finally make the PS3 worth it, but at 6 hours of playtime, I just don't see it. GTA IV is probably better on the 360, and R&C looks gorgeous, but it's essentially the same damn game I've already played on the PS2.
I've bought a PS3 on launch, but I've ordered an Xbox 360 today* as my second console next to the Wii. The PS3 games just aren't coming. Maybe I can use the thing as a Bluray player and for the occasional game of Little Big Planet (if we ever see that) or something.
* I ordered a 360 despite the fact that I:
- Immensely dislike Microsoft
- Don't want to pay for online gaming
- Fully expect the thing to explode within a week
It just can't be helped: If you want to play some of the games that don't make it to the Wii, the 360 is unfortunately the better choice than the PS3. Actually, I'd even say that the PS3 isn't really a viable option at all, at this time. Oh, and Sony, what's up with the PS3 controller? Do you really think you got that right on the first try? A decade without changes? I'm not 6 years old anymore, you know! How about a controller that isn't so small that I have to hold the thing with two fingers so I get hand cramps within half an hour of Warhawk and have to use the crappy Logitech chill stream instead, which has totally broken analog sticks and no "home" button?I don't think cost and performance are what differentiates PC and console gaming. For me, I hardly ever play PC games if I can avoid it. The reason? After a long day of staring at the screen, I just want to go home, plunk down in my sofa, push the button on the remote, take the gamepad, and start playing. I don't want to install stuff. I don't want to worry about drivers. I don't want to check system requirements. I don't want to quit my mail application to free up RAM. I don't want to worry about incompatible copy protection fucking up my installation. I just want to turn the damn thing on and start playing.
If I play with friends, I just want to grab three more controllers and play the game split-screen. No worries about networking, about them bringing their own laptops, about any of that stuff.
Of course, some genres are more widely available on consoles, and some are more widely available on PCs, so the types of games you want to play influence your hardware choices. Still, I think the main difference is that console games are supposed to just work, and go from 0 to playtime in a few seconds.