Recreating Cities Using Online Photos
Roland Piquepaille writes "The billion of images available from a site like Flickr has stimulated the imagination of many researchers. After designing tools using Flickr to edit your photos, another team at the University of Washington (UW) is using our vacation photos to create 3D models of world landmarks. But recreating original scenes is challenging because all the photos we put on Flickr and similar sites don't exhibit the same quality. With such a large number of pictures available, the researchers have been able to reconstruct with great accuracy virtual 3D model of landmarks, including Notre Dame Cathedral in Paris and the Statue of Liberty in New York City."
Is Photosynth "owned" by Microsoft? I thought Microsoft only acquired Seadragon and that Photosynth was a joint project between UW and Microsoft.
This has nothing to do with the Photosynth/seadragon project, other than the fact that both teams use a whole bunch of different photos of the same object/setting.
This approach tries to make the actual 3D objects from a bunch of 2D photos of varying quality. Photosynth just tried to MAP the photos in a rough 3D space. Making the actual 3D model to any degree of accuracy is really a challenge when you can't control the input images.
The goal is different in the two cases, but they should definitely get together and exchange technologies and algorithms, because I SO much want this tech built into Google Earth!!
Mod parent up. I thought MS had bought both, but Photosynth is collaborative research by Noah Snavely (undergrad at UW), Steve Seitz (also UW), and Richard Szeliski (from Microsoft Research). Maybe in six months time I'll be retroactively correct when they do buy it...
(from http://labs.live.com/photosynth/ and http://labs.live.com/photosynth/aboutus.html)
If all you have is a grenade, pretty soon every problem looks like a foxhole -- MightyYar
We certainly have software that can take a video of static objects and turn it into a 3d scene.
We have, in TFA, software that can take frames of static objects, remove the dynamic objects among them, and leave us with a 3d scene.
We probably have software that can interpolate a static object which is bounding a nonstatic/elastic layer (the shape of a statue under a swaying tarp, the dimensions of a box inside a grocery bag someone is swinging).
We probably do not, however, have software that can efficiently calculate the at-rest dimensions of an elastic, mobile object(Jessica Alba) beneath a nonstatic/elastic layer (clothes). We've just barely reached the point where we can depict the behavior of the squishy, bony, muscular, hairy human body accurately, much less interpolate a hidden body.
One wonders what it would cost to develop such software to the satisfaction of a pervert, compared to what it would cost to simply fund a movie where the pervert gets to do this.
People in Soviet Russia, however, appear to be afflicted with amusing juxtapositions of the aforementioned situation