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The $500 Gaming PC Upgrade

sand writes "Building a powerful PC for gaming doesn't have to be expensive. In this article, FiringSquad spends $500 on a gaming upgrade, and compares its performance to that of a high-end Core 2 Extreme PC. The Core 2 Extreme rig is faster, but you may be surprised by how well the $500 PC is able to hang with it in Crysis, Call of Duty 4, and Unreal Tournament 3."

2 of 215 comments (clear)

  1. Duh by BrianRoach · · Score: 4, Insightful


    Newsflash: If you buy the last generation of hardware, and not the top-of-the-line video card, you'll save money!

    I've been keeping my PC about one or two cycles behind the bleeding edge for this reason, and it plays games just fine ... you just can't crank ALL the settings in some of the newer games.

    - Roach

    1. Re:Duh by sm62704 · · Score: 4, Insightful

      The people designing these games are losing money (maybe in this case "loosing money" would be appropriate) for what? I just don't get it. The elitist attitude is what got me to stop playing PC games in the first place.

      In 1990 when I first started playing games on a PC, a computer like the one in my living room now took a dedicated building and was called a "supercomputer", yet I can't play a new game on it. And the new game cost sixty bucks.

      Now, I used to be into gaming; some of you may remember the old Quake site th Springfield Fragfest. But here's where the absolutel stupidity of the game designers comes in: they design for the next generation of machines. This gains teh hardware manufacturers dosh, at the expense of game designers who can't even sell me a game any more, let alone Joe Normalguy.

      A game called Screamer 2 is an excellent example of why their designing for the next generation is stupid. When it came out (1997 IIRC), there wasn't a single PC in existance that could run it at its highest resolution. Today it would be a piece of cake - except that it is written for DOS and my Audigy isn't supported. No sound.

      I still get Road Rash (1995) out once in a while. A fun game is fun. Developers, by designing for the next generation of equipment, are shutting out this generation of equipment, as well as most of their possible audience. Design for this generation of equipment and sell the games for $15 instead of $60 and you'll sell a hundred times as many.

      -mcgrew

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest