Orange Box Dysfunctional on the PS3?
Via Next Generation, a preview of the PS3 version of the Orange Box . 1up is the site running the piece, and it's notable because it's so incredibly negative. PS3 fans may have some frustrations in store when the game pack releases soon: "After spending a significant amount of time with a near final version of the PS3 game, it's apparent that this version suffers from a number of technical flaws, which at best merely hinder game play and at worst make the experience downright unplayable. Framerate is a consistent issue throughout the Half-Life series of games included in The Orange Box. One moment you'll be cruising through the game at 30 frames per second and the next you'll be enjoying a slideshow of series protagonist Gordon Freeman cruising down the river. "
Aha! There's the problem!
What part of pre-release do they not understand.
I get EA are funing today. I also expect 1UP to be precluded from ever seeing unfinished code again.. Talk about killing your buisness..
Slate it, if it hits the shelves like this, but lets at least wait until then, before passing judgement!
So, what platformers are there even close to Super Mario Galaxy for Linux?
Combination - fun iPhone puzzling
If I were to bet, Valve probably made a pragmatic decision because they had nobody in-house who knew enough about the PS3 to do the port. Their roots are in PC gaming, and from what I understand, they have a very dedicated culture. The chances that one of their star developers would learn to write for the PS3 just for fun are slim. Then, EA says, "Oh, sure, we've got people who can do the port!" and of course, because they're a bonehead marketing company with little respect for programmers, this turns out to be an exaggeration or an outright mistake.
Nethack. It's the only game you'll ever need.
At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
I've decided that EA couldn't code themselves out of a black box.
Well it certainly seems they can't code themselves out of an Orange Box...
=Smidge=
Yeah just like how a game like Assassin's Creed was on the PS3 first, ported to the 360, and the PS3 version is the one that ended up with frame-rate issues XD