Slashdot Mirror


PlayStation 2 Game ICO Violates the GPL

An anonymous reader writes "Apparently the video game ICO for the Playstation 2 is using GPL-licensed code from libarc. Sony could end up having to release the source code for the entire game!"

9 of 369 comments (clear)

  1. I got an idea by eclectro · · Score: 4, Funny

    Sony could end up having to release the source code for the entire game!" Rather than go to the all the hassle with lawyers and all, why don't we mail a CD with a Sony rootkit to the Sony CEO and get the source code that way?
    --
    Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    1. Re:I got an idea by RuBLed · · Score: 5, Funny

      You had to label it "Private: Employee X Wedding/Honeymoon Pictures". Then just leave it near the coffee maker...

      Labelling it otherwise, like "FY 2007 PSP Sales Report" then leaving it at his desk/sending it via mail is not recommended.

  2. I see lawyers.. by DraconPern · · Score: 5, Funny

    Arm chair lawyer alert! Slashdot, where programmers become legal vigilantes.

  3. Re:What is it? by The+Evil+Couch · · Score: 4, Funny

    why do I want the source code for a game I have never heard of?

    Because you're tired of playing Tux Racer and the other two GPLed games? :p

  4. Re:Sony won't have to release source code to game. by HappySmileMan · · Score: 2, Funny

    I'm 15 and I know exactly what the difference between GPL and LGPL is (not word for word of course, but in general what can be done with them), if you need a lawyer to make sense of it then I'd advise you to just stay clear of it altogether

  5. Re:What is it? by HappySmileMan · · Score: 2, Funny

    Hey hey, Tux Racer, Battle for Wesnoth, Super Tux, Secret Maryo Chronicles and that game with the bouncing balls, that's at least FIVE GPL games right there, more than enough for any serious gamer, now stop spreading FUD because I set RMS on you.

  6. Re:Get real... by Hal_Porter · · Score: 3, Funny

    I hope not, I was looking forward to a good witchburning.

    --
    echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  7. ICO rules! by kieran · · Score: 2, Funny

    That game was so atmospheric it was actually scary - that was the main point of the combat, in fact - leave the girl alone to long and shadows attack her, which added a sense of urgency to the puzzle-solving. When I first got a few friends and I sat down to play it, and we would manage about 30mins of ICO before switching over to GTA to de-stress with some car chases and random murder. Then it was back to ICO for another 30mins :)

  8. Re:Get real... by Anonymous Coward · · Score: 5, Funny

    I hope not, I was looking forward to a good witchburning. You don't need a real issue to have a good witchburning. That's the great thing about it. All you need is a wild allegation and pack of frothing fanboys with pitchforks and you're good to go.