Violent Games 'Almost' As Dangerous as Smoking
Via Voodoo Extreme, a Reuters report on some very 'interesting' research into violent games. A study out of the University of Michigan has apparently found that 'exposure to violent electronic media' is almost as dangerous to our society as smoking. "'The research clearly shows that exposure to virtual violence increases the risk that both children and adults will behave aggressively,' said Huesmann, adding it could have a particularly detrimental effect on the well-being of youngsters. Although not every child exposed to violence in the media will become aggressive, he said it does not diminish the need for greater control on the part of parents and society of what children are exposed to in films, video games and television programs."
"So let us imagine what the difference between the UK and the US could be. Oh yes the fact that you let every loony and criminal arm themselves to the teeth with cheap firearms."
Murder rates in the UK and USA were roughly equal a century ago when 'every loony and criminal' could buy any gun they wanted over the counter in Britain with no questions asked (though they did have to pay a $2 tax if they wanted to legally carry it in public). Armed crime rates with guns are much higher today in the UK than when 'every loony and criminal' could buy any gun they wanted over the counter with no questions asked, and while the British murder rate hasn't risen much since then the murder rate in America is far higher than it was; murders exploded as Prohibition increased the power of organised crime and, while it's dropped since, rates never returned to earlier levels.
Britons just don't kill each other much; per-capita, Americans kill each other more with knives than Britons kill each other by any means. Meanwhile, gun crime in Britain is growing rapidly as criminals have few problems getting hold of guns to prey on a disarmed population.