iPhone Dev Team to Open Source Free Unlock
An anonymous reader writes "In an effort to keep up with changes from Apple at a faster speed, the iPhone Dev Team is considering open sourcing AnySIM, the free unlocking solution for the iPhone. In a chat with Gizmodo, iPhone Dev Team member Sam said that this move could 'open a lot of possibilities for the future,' mainly in terms of the speed of the updates and avoiding sloppy and possibly dangerous binary patches. They are now looking for community input to get the project started."
Some of the exploits have been public for ages and Apple knows that these are the exploits used. It still does not fix the underlying buggy code for some reason. They are not the only ones as PSP and other small devices have a similar history of not caring about security fixes. On a second thought I am not surprised. People in corporate environments tend to check in an open source lib in the local repository once (often as a binary) and they are not bothered to follow it for ages after that. Following external components and updating them for stability and security is the exemption, not the norm.
Baker's Law: Misery no longer loves company. Nowadays it insists on it
http://www.sigsegv.cx/
The iPhone dev community is largely open source already and the closed nature of some of the hack projects has always bothered me. I've released all of my code from my iApp-a-day project which took place last month, and a lot of people are learning from it and building better things now. I know I'd be interested to see how something like AnySim actually works under the hood. It's one thing to have an academic knowledge of how these things work, but quite another to see and experiment with it first hand.
Hexy - a strategy game for iPhone/iPod Touch