Twelve Game Music Tracks Worth Keeping
The field of game music has gotten considerably better over the years, a fact that Games Radar highlights in a simple 'list article' about iPod-worthy game music. They highlight some obvious recent gems, like Coulton's "Still Alive" and "Hikari" from Kingdom Hearts, but also bring back some older goodies with choices like "Everybody Jump Around" from Jet Set Radio or "Chemical Plant" from Sonic 2. "Sonic games used to have amazing music. And while single-player Mystic Cave Zone came a close second, this has to make the list. It may be basic compared to modern CD recordings, but just listen to how each of the console's sound channels is used - it's remarkable. Intricate and dramatic, this industrial anthem builds and builds before seamlessly looping in a non-annoying way."
Just for the record... Guitar Hero Soundtracks should not count as they were not designed with the game in mind. Just thought I would get that out there before all the guitar hero freaks start saying Stairway to Heaven is the best game song of all time:-P
Seriously, some of the work Jeremy Soule has done on games such as The Elder Scrolls and Guild Wars is astounding.
But more jarring then that seems to be the complete lack of Chrono Trigger. Or ANY Square(SOFT) music. Seriously, Kingdom Hearts? Hardly the best they have done.
On a side note, each track is on a different page, without a list to organize them by. Obviously a cheap ad-grab.
Come on, how can you put a list like this together without mentioning the Cannon Fodder intro?!
http://www.youtube.com/watch?v=bRaFfFuEOj0
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I remember the craze over the game when it came out, but honestly I'm surprised the song is still that popular. Not that it's outright terrible or anything, but thinking back, I seem to remember it being relatively run-of-the-mill saccharine J-pop.
Again, not horrendous, but not really memorable either. There's much better game music out there. Look to Jeremy Soule, Hitoshi Sakimoto, Shoji Meguro, Yuki Kajiura, or Kurt Harland for examples. The article was spot-on in recommending Yamaoka's Silent Hill scores, though you do have to be just a little bit unhinged upstairs in order to enjoy SH1 as casual-listening material.
Offhand, I'd recommend Sakimoto's "Vagrant Story" score, Kajiura's "Xenosaga Episode 3," Meguro's "Shin Megami Tensei: Nocturne" for those willing to let the ambience set in, or "Digital Devil Saga: Avatar Tuner" if you want something more casually listenable, and any of Harland's work on the Legacy of Kain series.
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If you're going for PC RPGs from that time period, it's hard to get better than the scores composed by Michael Hoenig for Baldur's Gate I and II. Jeremy Soule's scoring of Icewind Dale was decent, as well.
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You're not wrong on Soule's work. I didn't like Guild Wars, but I don't regret buying the collector's edition purely because you got the game's soundtrack on CD, and the music was outstanding. As you said, his work on The Elder Scrolls was also good.
But considering they were going back into the console days, omitting one of the greatest tracks EVER imo is a great disgrace. The ending theme to Chrono Trigger (ranked the greatest RPG of all time on at least one list I've seen, and I don't disagree) is a piece called "To Far Away Times." It's a perfect blend of subtlety and power at different times. The music overall for the game is also a cut above nearly everything else, but this piece just pulls out all the stops and makes a masterpiece.
I found it on YouTube from an ending playthrough a guy did: here The song itself starts at EXACTLY 1m in, and ends around the 5:20 mark.
The original .mod files were pretty good for the day, but the "official Ur-Quan Masters remix" packs are a step up as well
http://sc2.sourceforge.net/downloads.php
my associative arrays can kick your hash - TCL
My vote goes for the C64 Last Ninja soundtrack. Absolutely awesome.
A-Bomb