The 2007 Gaming Club
Slate has put together a great feature looking back at the entire year in gaming; Slate's Chris Suellentrop chatted with Newsweek's N'Gai Croal, the New York Times' Seth Schiesel, and MTV's Stephen Totilo (all MVPs of game discussion) about the best games of the year, big and small: "Some people have agreed with me that Desktop Tower Defense is wonderful, intoxicating, and addictive in its gameplay. But many have been flummoxed because I did not pick as my GOTY a truly grand, big-budget game. Lots of people seem to think that year-end lists should be reserved for epics like Halo or Grand Theft Auto. But that's not what 'Game of the Year' means to me."
Slate's Chris Suellentrop chatted with Newsweek's N'Gai Croal, the New York Times' Seth Schiesel, and MTV's Stephen Totilo (all MVPs of game discussion)
Heh. Yeh, right......
I didn't know slate and nytimes had the top gaming gurus.....
Previewing comments are for sissies!
I think it's a shame that updates to existing subscription games always get left out of these lists.
I play City of Heroes/Villains myself, and this year saw three HUGE updates to the game. In Issue 9, we had a new villain zone released, as well as a new invention system that provides a ton of end-game stuff to do, and an in-game auction house. In Issue 10, we got a major world event and a new hero/villain cooperative zone. In Issue 11 (just released a couple of weeks ago), we have another zone, Ouroboros, that allows heros and villains to complete "flashback" mission for even more end-game action, two new power sets, and a ton of new costume options. And those are just the main features, there have been lots of other little tweaks and new surprises.
The game is a LOT better today than it was when it was released around three and half years ago, and it was really a lot of fun back then. The best part of it is that unlike most other games, all of those expansions were released for no addition cost to the regular subscription fee, and the developers under the new NCsoft banner are busy working as I write this on the next expansion, Issue 12, probably to be released around the end of March or so.
Sorry if I sound like an ad, but they've really done a bang-up job on the game. Don't get me wrong, I love Halo 3 and playing with the Wii, but those tend to be merely diversions from the game I've been going back to for years now. It may not be the uber-hyped behemoth that other "Games of the Year" are, but personally, I'd rather stick with one that's been consistently interesting and good year after year.
Maybe it will make the list of "Games of the Decade."
Totilo gets +10 respect points from me. I hate how GOTY always revolves around big name titles.
What really frustrated me was a GOTY thread that was started about a month and a half ago on a forum I frequent. People kept listing games that hadn't even been released yet. Assassin's Creed, Rock Band, Mass Effect... these all had yet to be released and the masses were all ready to give it the GOY award!
When I argued that hype does not a game make, they replied, "Well, most of the time the big games are good." To that I laughed - had they never heard of the gigantic flop that was Daikatana? I remember being crushed by how awful Black and White was, one of the most hyped games that year.
It sickens me, because this sort of mentality is exactly what marketers are going for... a blind, consumerist society that buys what they are told, rather than considering the pros and cons of any item before getting it.
I like how the guy justifies his selection of DTD by saying that picking "game of the year" is like picking "favorite thing you've seen on your TV set," because I'd argue that picking DTD for the former is like picking Jerry Springer or American Idol for the latter because you "just can't stop watching."
For that matter, I probably spend more time reading crappy fantasy novels than literary masterpieces, but I'm not gonna nominate "Dragonfyre Chronicles Part 7: The Soul-Blackening" as Book of the Year. These are the same guys who won't shut up about games being legitimate art, and they can't make this kind of distinction?