Mass Effect Sells A Million, Halo 3 Sells Five
Sales news is starting to trickle out for some of the big Fall games, with the Xbox 360 so far looking very strong. BioWare's Mass Effect has sold a million copies, while Bungie's blockbuster Halo 3 has already sold over five million copies since its September 25th release date. That last figure comes from a GameDaily interview with Xbox Marketing VP Jeff Bell. Aside from noting this week's release of Halo 3's first downloadable map pack, Bell also connected these sales back to the console itself: "The reaction has been very positive. In fact, we saw incredible sales of Xbox 360 for the week of November 18, including Black Friday of more than 310,000 Xbox 360 in the U.S. alone. This is really strong momentum for us given that we're already in our third year on the market."
Collector's Edition
I would have to disagree...uncovering some part of the game universe via the codex, going on varied side quests, and just simply discovering more of the main plotline kept it interesting for me from the start right up until the credits began to roll. If anything (other than the obvious technical issues), my biggest gripe is that the game wasn't LONGER...I was a little upset that I finished it as quickly as I did, even with all of the side quests and such that I did. Realistically, I could have completed the main storyline in under 15 hours...a game like this should have at LEAST a 30-40 hour storyline with 15-30 hours of sidequests...a bit suprised at how short it was.
Regardless of that, it was still an awesome game...fighting was intense, storyline was interesting, the choices were truly difficult at times, and the production values were sky high. Only the second game that I have started playing a second time as soon as I finished it (the first game I played back to back like that was Secret of Mana 2)
Living With a Nerd