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Talking With the Women Working In Games

MTV's Multiplayer blog is working, all this week, on a series of interviews called Women Working in Games. They've already had great discussions with Ubisoft's Elspeth Tory on the Ubisoft/SomethingAwful thing, and X-Play's Morgan Webb about her work on cable television. They've also spoken with GameGirlAdvance's Jane Pinckard about the differences between men and women and the games they play. "I also think that women have traditionally been at the forefront of this, because they're burdened with more than their fair share of house work and childcare, usually. That's just statistical. And so they're going to have less leisure time for games. Now men are sort of catching up. But I think women have always been less free to play games the way that men have. So maybe that's why women play casual games or they play more casually. And they just don't want the same kind of game that requires 20, 40 hours of play. I think that's totally right." Tomorrow they're speaking with Brenda Brathwaite, a designer and author of the book Sex in Games.

15 of 88 comments (clear)

  1. Billy Crystal put it best by BadAnalogyGuy · · Score: 5, Funny

    I think it is easy to explain why women aren't as "hardcore" when it comes to gaming as men are. Billy Crystal explained it all in two sentences.

    "Women need a reason to have sex. Men just need a place."

    1. Re:Billy Crystal put it best by Anonymous Coward · · Score: 3, Insightful

      Burdened? More than their fair share of housework?

      If I'm bringing home most of the money, doing most of the earner-work and spending more of my life working, then don't cry to me about fair shares of housework. I'm not saying housework is easy or being a mother is easy, but if someone else is doing 70% of the earning work outside of the house at a job and doing it until they die (not like we get months off to have children or have the option of leaving our career for a few years, then going back, then leaving again, then going back as whimsy strikes us) then your fair share of stuff is doing most of the housework and child care.

      The guy might as well be complaining about doing "more than his fair share of the bread-earning-work". Why should someone have to do 70% or 100% of the outside-the-house work AND 50% of the domestic work? That's BS, regardless of which sex is doing which role.

  2. Elspeth Tory interview by hansamurai · · Score: 4, Interesting
    I read the Elspeth Tory interview this morning and found it incredibly interesting. I was sort of following Assassin's Creed during development and anyone familiar with that game is also familiar with Jade Raymond. It took me a while to figure out that Jade was actually working on the game and was not just some pretty-face put there by Ubisoft to play it and pose for pictures. Ubisoft basically whored out their Lead Producer on one of their premier titles to sell the game, and I guess it worked... but they're experiencing some backlash now from industry professionals.

    This was my favorite question and answer:

    Multiplayer: When disparaging stuff comes out on the Internet, what advice do you have for women dealing with that type of scrutiny?

    Tory: Don't read the forums! [Laughs] Don't read the forums. That's what I was told by some people and I stopped doing that, so that's good. That's helping. And try and focus on the positive aspect of what you do and the end result. I think it's tough to know what to do. Do you react against it? Do you sort of say things verbally? Again, I think it's more about visibility. So if people are having issues, well then we're just going to go out there and make more games that are kick-ass and more games where there is a woman running it and more games where we're doing a great job. I think it's just going to have to eventually erode. It'll just eventually come to an end, and it'll be completely normal to have high-profile women on big projects. Guess we won't be seeing posts from Elspeth and Jade here... But I hope they keep making games, we need some diversity in the industry in all aspects of development and productions. I'm playing Assassin's Creed myself right now and though it has many flaws, I'm still enjoying it.
  3. Meh. by morari · · Score: 2, Insightful

    I am perpetually bored by the hype that everyone puts behind women and gaming. Humans are humans and females can be just as likely involved in a videogame as males can. This has always struck me as one of those "equal but still special" things that so-called minorities like to flaunt. Now don't take that as misogynic, because it's just the opposite. Women shouldn't promote being pointed out, as they are merely people doing a job that people are expected to do (as opposed to monkeys or something).

    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    1. Re:Meh. by Anonymous Coward · · Score: 3, Insightful

      See, its not us women making the big deal - its the men who look down upon women and think we *do* have less talent than men. As a resut we are forced to near claw our way to positions that many men just "get" by virtue of being male.

      I actually tried an experiment, because I have a name that can be shortened to a unisex one - I am a rather talented programmer/sysadmin type - one with a "name" as it were. If I post resumes in non-open source job communities (where my name is less known), I get more responses to the unisex version of my name than the patently feminine one - and my resume is not altered besides name. In some cases I sent it to the same place - and the "male" sounding one was the one responded to, *and* they addressed me by male appelations: "Sir"

      This is itself makes it pretty obvious to me that us women have a lot more obstacles to overcome than men. Maybe not with people like you, but not everyonke in this industry has such an enlightened perspective as you do.

    2. Re:Meh. by NeutronCowboy · · Score: 3, Insightful

      Here's why there's still so much "hype": it's because a lot of men actually believe that women aren't as good as men at doing whatever job it is that they're doing. And a lot of these men are working in the videogame industry. As a result, it IS a big deal if a women gets to a position of power in the videogame industry. I'd love to see the day where no one bats an eye when they see a women working as a dev, producer or other significant position. In the meantime, I have to listen to endless stories of groping, stalking, mistaken-for-booth-babe and just general disbelief that a woman could possibly do that job well.

      --
      Those who can, do. Those who can't, sue.
  4. Probably the most insightful quote by Moraelin · · Score: 4, Insightful

    In a messed up way, that's probably the most concise and insightful explanation.

    See, back when games were abstract, like Pong and Pac-Man, we already know that they drew about 50-50 crowds. Just as many women were into those games as men were.

    Then gradually the industry became a boys' club. Male nerds began using the extra polygons and pixels to catter to other male nerds' needs, and often it was just the publisher's heavy handed intervention that stopped it from becoming all out porn. (Read Bartle's surrealistic "I was young, I needed the money", if you don't believe me. The surrealistic story of his trying to make a cybersex MUD, in spite of the management's keeping telling him not to, and that they'll never find a publisher for that.)

    Women in games became helpless princesses to be rescued, rewards for the brave knight, erotic objects, and other such roles.

    As an illustration of how far downhill that went, when Tomb Raider decided to have a woman as the main character (IIRC because a guy there thought it would be more fun to stare at a woman's arse in third person, than at a guy's arse), it was something almost revolutionary. It had become that much taken for granted that the player or the hero must be a guy, and the women are just the rewards he gets. And even that franchise eventually became an excuse to show Lara's... assets.

    A lot more took the same route and assumed that any female char _must_ be played by a guy, and/or for the benefit of other guys. So, you know, a female knight can't possibly fear a sword to the gut or a severed femoral artery. (The effect of which on your blood content is not unlike cutting the bottom off a cup.) Of _course_ they'll go into battle wearing just a chainmail bikini ;)

    A lot of games which grudgingly offered women as playable characters, gimped their stats in various ways. Just because, you know, in a game where you shoot fireballs, ride dragons, and generally rape the laws of physics, chemistry and biology with a vengeance, it would be _so_ unrealistic if a woman (even a rare, exceptional, non-typical one) could possibly have the same strength or constitution as a guy.

    And, gee, who would have guessed? Eventually that ratio between male and female players wasn't anywhere near 50-50 any more.

    Maybe that quote hits the nail on the head. Maybe women do need a reason to play an inflatable sex doll.

    Actually, would the males play such a character if it were male? I know quite a bunch of us had an aversion to playing Voldo in Soul Calibur. (For those who don't know the chap, he was dressed in a BDSM outfit, and with arse-less leather pants.) And that's still one notch above the portrayal of women in some games.

    Mind you, it's getting better, but just saying... maybe that quote does condense a lot of wisdom in a very concise form.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Probably the most insightful quote by Gravatron · · Score: 5, Interesting

      If you think guys are seeing the same stereotype of our gender as the girls are of theirs, your not looking at the games themselves. Guys are always these large, muscled, fearless guys who can carve though an army without breaking a sweat.

      It has gotten better in recent years though, and there have been notible exceptions. Take the recent ps3 game Uncharted. The male lead is very much an everyman, not too muscled, looks and acts like he's in over his head alot of times. The female lead is a small breasted woman in capri pants and a layed tanktop. I was actualy thankful for this, as it was nice to have hero's in an action game you could actualy relate to.

    2. Re:Probably the most insightful quote by Rei · · Score: 3, Funny

      Great post. I'm reminded a bit of a Penny Arcade comic featuring a female knight dressed in the typical way you see female knights dressed in video games, out in the middle of some frozen tundra, wondering what on earth she was thinking when she picked that outfit. :)

      --
      That last paragraph contained spoilers, so if you don't want spoilers go back and don't have read it.
    3. Re:Probably the most insightful quote by Moraelin · · Score: 2, Funny

      Heh. Yeah, I know what you mean. I know I was thinking exactly that when playing Legend Of Dragoon on the old Playstation. They had this party member who was an exotic dancer or such, and ran around in a tiny skirt and generally minimalistic outfit. So as my party was working its way through some frozen area (I can't remember which), I just felt... _sorry_ for her.

      --
      A polar bear is a cartesian bear after a coordinate transform.
    4. Re:Probably the most insightful quote by brandorf · · Score: 2, Interesting

      There is a huge difference between displaying a sexy female avatar, and a female avatar that is ready for sex. Many times female avatars are displayed with full, red lips, hooded eyes, slightly parted lips, and the like. These and the like are all signs of female sexual arousal. The equivalent for a male avatar is obvious: a huge boner. The point of this is is that the majority of male players would feel slightly uncomfortable playing a game where the male lead was hypersexualized in this way, and the inverse is also true for female characters. We are only now starting to see this in modern games, compare Lara Croft at inception to how she looks now, not only are her proportions less exaggerated, she no longer looks ready to jump in the sack.

      --


      Bork Bork Bork!!
  5. Feedback by turtledawn · · Score: 2, Insightful

    What a ridiculous feedback loop. Reading that multiplayerblog interview was like watching two chickens puff themselves up before getting into a territorial squabble, or perhaps two drunks working themselves up to jump some third person who made a joke at their expense..

    I don't know about you, but my mother had plenty of free time and a clean house. She did that by making sure her kids knew to pick up after themselves! She got me into computer gaming, actually- I'd sit and take notes for her as she played Legacy of the Ancients on the C64. We spent way more than any 40 hours on that damned game.

    Women don't have time or inclination to sit and play games for hours, huh, but they'll watch years worth of senseless daytime TV and can tell you who slept with who and what character is supposed to be dead... sometimes I'm rather ashamed of the group with whom I share chromosomes..

    --
    Uh, "if it looks roughly mouse-shaped according to my infra-red sensitive pit, eat it"? --Chris Burke 09-08-10
  6. Re:Any pics? by vonPoonBurGer · · Score: 2, Insightful

    They don't talk to her for this piece I think (the corporate proxy won't let me confirm that), but all the guys here in the office were talking in hushed and awed tones about Jade Raymond a few weeks back. She's the producer for Assassin's Creed, and she was on one of the local news stations here in Montreal talking about the project. There are a lot of pictures of her on a fansite, which I won't link here. You can Google it easily enough if you're so inclined. Now, how utterly creepy is it that fans have put together an unofficial home page for her as a gathering point for videos and stills gathered from press events and interviews? Don't get me wrong, she's smokin' hot and all, but it's obvious to me that the vast majority of women wouldn't want to put up with that kind of attention in order to pursue a career in games. Heck, the vast majority of women wouldn't want to have to put up with that kind of attention to go buy a game, and that's exactly the kind of attention they're likely to get from the average male nerd GameStop employee. The fact that women are currently the minority in gaming should surprise absolutely no one, and the nature of the games themselves is only partly to blame.

  7. Re:I program games for a living by hackerjoe · · Score: 3, Insightful

    Sure. The point is that Jade isn't putting herself forth as a sex symbol, Ubisoft isn't either, it's the media and fan response that's doing that. Predictably, maybe, but I can't hold Ubisoft so responsible for something they didn't actually do themselves.

    When people complain about how much media attention she's getting, they're mostly responding to the phenomenon and the interpretation of what Ubisoft PR did and not what they actually did, which was put someone who should be well-qualified to talk about the game and represent the developers and who had good experience doing publicity in the position of doing publicity. Shock! Horror!

    Part of the response seems to be that people didn't at first believe that she could possibly be qualified for her job, and instead assumed she was put in that position just so she could do PR as a pretty face... which is the absolutely shaming part of this whole thing.

  8. Look no further by 4D6963 · · Score: 3, Funny

    the reason gamers are skewed toward male is because women are too busy doing housework?

    No, the real reason why lies in the content of the games. Let's take a few example games, say, Call of Duty 4, Kane & Lynch, and GTA San Andreas. These games feature cars, helicopters, fire weapons of all sorts, and killing tens of people every couple of minutes. Make no mistake about it, these features on their own aren't what turns women away from such games, no, the real problem is not what is in these games, but what's not in them. Namely, ponies.

    When is the last time you've seen a pony in a game? Where are the scenes of combat against pony-riding RPG-totting Iraqi insurgents? Where are the cops who protect themselves from your bullets behind ponies? Where can you jack a mother fucker for his pony and run away with it with the mounties on, literally speaking, your tail? Not in any of the games mentioned, and that's why so many members of the female population prefer to watch cheesy movies that reminds them of the pony their father never offered them for their sixth birthday than to play the games we like to play.

    --
    You just got troll'd!