KDE 4 Uses 40% Less Memory Than 3 Despite Eye-Candy
An anonymous reader writes "Pro-Linux reports that KDE 4, scheduled to be released in January 2008, consumes almost 40% less memory than KDE 3.5, despite the fact that version 4 of the Free and Open Source desktop system includes a composited window manager and a revamped menu and applet interface. KDE developer Will Stephenson showcased KDE 4's 3D eye-candy on a 256Mb laptop with 1Ghz CPU and run-of-the-mill integrated graphics, pointing out that mini-optimizations haven't even yet been started." Update: 12/14 22:40 GMT by Z : Or, not so much. An anonymous reader writes "The author of the original KDE 3.5 vs KDE 4.0 memory comparison has come out with a more accurate benchmark. In reality, KDE 4.0 uses 110 MB more memory than KDE 3.5.8.
The laptop was recent, but he limited the memory use and throttled down the CPU to 1GHz. So it still had fancy instructions and a much bigger cache, bus, etc.
Tsunami -- You can't bring a good wave down!
The "unused" RAM won't be nice and empty. It'll be used as the system cache to store file data etc. that then can be accessed very quickly. Modern operating systems do not waste RAM by leaving it unused.
Keep in mind that even basic modern graphics wastes more memory than that. That background image you have on your 1600x1200 desktop? 5.4 megs. Need a few composite buffers? 5.4 megs each.
:-)
Don't have a background? Just the frame buffer to activate that graphics mode itself is 5.4 megs, regardless of what you put on it.
Just to keep things in perspective here. That Commodore 64 you had ran nicely in 64k of ram, but it also only had 320x200 graphics (160x200 in 4-color mode).
I did in fact use the setup I described... and you can check that imacs were sold with 32 megs on wikipedia. Please check your facts before calling me a lier.
Sorry but you are completely full of shit. OS X does not run for any reasonable definition of "run" on 32mb of RAM.
Have a look at the minimum requirements for OS X 10.1 which you say was the most efficient OS X.
http://en.wikipedia.org/wiki/Mac_OS_X_v10.1#System_Requirements
Notably: RAM required 128 megabytes
And you're saying you did OpenGL development on a quarter of the minimum requirements. Riiight.
Troll. Nice one though. The moderators believed you at least.
Has no one pointed out that the numbers are actually completely, utterly wrong? See Lubos and Thiagos (two high-ranking KDE and Qt devs) comments here:
http://www.kdedevelopers.org/node/3138
See the original authors retraction, here:
http://www.jarzebski.pl/read/kde-3-5-vs-4-0-round-two.so
So really, it should be "KDE4 uses 75% more memory", which is actually incredibly lame, but doesn't make for as good a title. I'm absolutely amazed that usually cynical slashdot readers have accepted this so uncritically.
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