First User-Created UTIII Mod Created for PS3
For the time being, mod creators have to jump through an official 'hoop' with Epic games to see their content made available to Unreal Tournament III PS3 players (something Tycho lambasts Epic for at Penny Arcade). Just the same, content is beginning to trickle out, and Eurogamer has the word that DM-Shrine is now available for download for holiday-bored PS3 owners. "Epic didn't make this map. Thomas did and he already released it for PC users of UT3. We didn't do any editing or changes to it. All we did was bring it into the editor and "cook" it into the proper format for the PlayStation 3 and tested it to make sure it ran properly and was good fun. We're waiting on some paperwork from Sony that will allow us to release an editor update so mod creators can do this cook process for themselves. We expect to have that very soon."
Another MyMiniCity link. Don't click.
Good idea. I went ahead and did it.
http://slashdotcity.myminicity.com/
It'll be interesting to see if people spread this link and it actually grows.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
You're missing the larger issue he's upset with. They promised throughout development that user created content would be easily available to make. Game ships... and that's not possible. Because they never spent the time to get the licensing done beforehand... there isn't user created content available for the PS3. Also, because they are in the process of "Negotiation" does not mean it will come to light. User created content and mods could still be balked at by Sony and killed.
John Walsh once found me while looking for some other kid. He was not amused.
MyMiniCity should allow us to create a negative link. Take the original and apply some algorithm to get the link that subtracts resources/points/money or adds to the chance/intensity/duration of a natural disaster hitting the city. Then you might have to be careful where you decide to spam your links ...
Actually, this is a pretty brilliant idea from the game owner's perspective. It would allow them to generate ad impressions on people retaliating against people spamming their own links. It would also create a meta-game where players could snipe each other with negative links. The game owner would probably triple their ad views from that. Of course, from the perspective of people reading slashdot articles who aren't playing the game, it would probably also double the amount of spam crap we have to deal with.
If they really wanted to discourage spamming, they should include a complaint link on the page it sends you to that aggregates the complaints against the referrer (or something) to determine the obnoxiousness level of spam link. Then it hammers the user with permanent negative points based on that value. That would encourage people to click the spam (and generate ad views) so they could click the complaint link and harm the spammer, and it would keep other players from being able to spam negative links about their competitors.
I'm sure there are flaws in that idea too, that was just something i thought of while typing this and thought i'd include for the hell of it.
Darth --
Nil Mortifi, Sine Lucre
The problem here is that in the near-impossible hypothetical situation that anyone will create a mod worth playing in before the cooker is released, we won't be able to play it until Epic has found it. Console gamers are not interested in beta software, as long as the software is out before the mods are, there really is no issue here whatsoever outside of the minds of the indignant few.
With the amount of games that come out these days that plain don't work until the fifth patch or so is out I don't see why everyone's getting so pissy about this. Battlefield 1942 managed to be quite successful despite not running for more than 15 seconds on most computers at launch. I remember buying Crysis a few weeks back and all I got is eyeballs floating in the darkness, now that was annoying.
Dear Jerry Holkins, I love your work but you've really gotta let this one go, compared to the multitude of sins that are committed in this world (often also involving the PS3), this one doesn't even warrant a footnote.
When Argumentum ad Hominem falls short, try Argumentum ad Matrem