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What 2008 May Hold In Store for FOSS

eldavojohn writes to mention that LinuxPlanet has a brief discussion on what 2008 may hold for FOSS. The list includes thoughts on KDE 4, OOXML, DRM, and 3-D desktops. What boons for FOSS are you looking forward to in 2008?

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  1. Re:More Linux games! :( by kazade84 · · Score: 5, Interesting

    SDL + OpenGL + OpenAL + OpenTNL (or HawkNL) + ODE + DevIL + FreeType. There you go, Windowing + Input + Threading, Graphics, Sound, Networking, Physics, Texture loading and Fonts all with a similar syntax (i.e. glEnable, alInit etc.) all also aim to be cross-platform and importantly, all bind together really well and will compile on pretty much any modern Linux distro, Windows or Mac OS. Of course Microsoft provides math functions (but honestly.. you only need to write a math lib once and there are plenty free ones out there anyway). Write a game using those libraries and you hardly need to do anything to make it completely cross-platform (just file paths *cough*boost-filesystem*cough* and a few other bits and pieces).

    There are 2 reasons Microsoft has a hold on the games market:

    1. They provided a decent, well-supported solution first (well by the time they got to DX7 or 8 anyway)
    2. Big games developers can't just change the way they work without a very VERY good reason.

    The only way we can expect a shift in Linux support in games is if Linux market share gets to about 20% and ATI/nVidia really start supporting open source drivers properly so Linux drivers can as fast (if not faster) than the Windows ones. It will happen... it'll just take time.