Where Linux Gained Ground in 2007
christian.einfeldt writes "Computer scientist and media maven Roy Schestowitz takes a look at platforms where GNU Linux gained the most ground in 2007. In a thorough review which is the first of a two-part series, Schestowitz looks at trends in supercomputers, mobile phones, desktops, low-end laptops and tablets, consoles, media players and set-top boxes. Schestowitz finds that GNU Linux solidified its dominant grip on supercomputers; made huge gains in low-end laptops and tablets; won major OEM and retail support on the desktop; gained new entries into game consoles; and also spawned new businesses in set-top boxes while holding its ground in pre-existing product lines. He sums it all up by saying that '2007 will be remembered as the year when GNU/Linux became not only available, but also properly preinstalled on desktops and laptops by the world's largest companies.'"
Article nor the summary says that.
Google is your friend... I'm being general.
Unix is not important to me, I also don't think the majority of people who use Linux, use it because they want something Unixy.
Wow... well, I think you just might be wrong there.
Tons of high quality third party applications and you are going to mention OS X? Can I have what you are smoking?
What do people do most of the time? Photo editing, surfing, word processing, spread sheets, movie watching, music playing, IM, email and gaming. Adobe Creative Suite, Omniweb (very nice app, by the way) - Firefox - Safari (not great), MS Office, Apple office suite (very very slick, IMO), Quicktime with codecs (quite nice, in fact), iTunes (not great, but not bad), Apple Mail (very nice app), various IM progs are all pretty decent, games... I don't play games, so I don't comment. You've got great interoperability in these apps, drag and drop is superb, man... it all just works.
But as well, how about artists? Incredible audio app support like no other. Most of the apps that windows has (and some it doesn't) but supported in an OS that understands how these things should be done - CoreAudio and CoreMidi - not bolted on by some third party guys after the fact. It's integrated and works extremely well. People are tossing out their synthesizers and studio gear for a powerful Mac and their favourite apps, and they're not afraid to take the gear on stage. Try this stuff with a linux box... I still have my wife using a linux box and she can't even get her email to work right because people send her attachments that are *still* a bitch to read on a Linux box, and I am not about to put in the effort to get it all working right... I've grown very tired of doing that stuff.
But! If I were to choose a system for Unix capability, I would choose windows over OS X...
For Unix compatibility, you would choose a non-Unix over a Unix... Thanks for playingThis sig used to be really funny...
[quote]Making software that works right out of the box requires a grown up sitting at a desk working their ass off 40 hours a week getting paid a nice fat wage.[/quote]
This is why most of the best open source software is written by people who work for a company which derives its profit from elsewhere.
You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
"Linux" is not a single operating system, it is just a kernel. The kernel can be run without GNU utils, without X11, etc.
Palm trees and 8
Where are the commercial game ports for Linux? No one wants to make them, obviously, save for the FPS crowd (and there's only an Unreal Tournament for Linux because Epic passes the buck to Icculus to get the job done, not because they have the in-house talent to do it themselves). There are a few commercial games for Linux, yes, but only a few, and there's very little variety between them. In the open source world we have a few good games (the majority of them being FPS's, what a surprise), Battle for Wesnoth if you like strategy games (turn based ones, that is). Then we have the unfortunate, ugly ripoffs like "Secret Maryo Chronicles," and other games that look like they were developed for a C64. Plenty of selection, not a lot of quality.
The following publishers develop comemrcial linux games:
http://www.pompomgames.com/
http://www.garagegames.com/
http://www.introversion.co.uk/
http://frictionalgames.com/
http://sillysoft.net/
http://www.basiliskgames.com/
http://www.guildsoftware.com/
http://www.shrapnelgames.com/
http://www.rune-soft.com/
http://grubbygames.com/
http://www.caravelgames.com/
http://www.planewalkergames.com/
http://www.graalonline.com/
There are also the high profile ones such as neverwinter nights, the doom and quake series, unreal, etc.
There are many high quality independant titles such as neverball, you mentioned wesnoth, crimson fields, flight gear, torcs, the spring project, total annihilation 3d, tecnoballZ, powermanga, tile racer, pingus, clonk, freeciv, ultimate stunts, planeshift, scorched3d, VDrift, silvertree (not complete, but being created by the wesnoth guys so likely will not be vapor), ufo: alien invasion, scourge, etc.
http://spring.clan-sy.com/
http://www.wesnoth.org/
http://torcs.sourceforge.net/
http://www.flightgear.org/
https://icculus.org/neverball/
http://ta3d.darkstars.co.uk/
http://linux.tlk.fr/games/
http://tileracer.model-view.com/
http://pingus.seul.org/
http://www.clonk.de/
http://freeciv.wikia.com/
http://www.ultimatestunts.nl/
http://www.planeshift.it/
http://www.scorched3d.co.uk/
http://vdrift.net/
http://www.silvertreerpg.org/
http://ufoai.sourceforge.net/
http://scourge.sourceforge.net/
Many of these are very impressive independently made free games. Perhaps they lack the multi million dollar marketing budget and won't make your geofrce 8800 gtxz 45 x super elite ultra melt, but theya re *fun* games, and they are numerous. Also keep in mind this publisher and free game list is only what I could find in 1 hour of searching.
Then there are freed older commercial games such as warzone 2100, homeworld, descent 1 and 2, doom, quake, etc.
Lets not stop t