Jade Empire 2 in the Works
San Jose Mercury News reporter Dean Takahashi shared a small story over the holiday that will be music to the ears of RPG fans. BioWare is apparently already hard at work on a Jade Empire 2 . "I talked with someone who saw code for Jade Empire 2. It's coming for the Xbox 360, and it's real. It's not much as far as scoops go, but I'm on vacation. What do you expect? Jade Empire was BioWare's second big game for the Xbox, following the exclusive Star Wars Knights of the Old Republic title in 2003. It will be interesting to see if Jade Empire 2 will remain an exclusive for the Xbox 360, now that Electronic Arts has agreed to acquire BioWare/Pandemic."
Or at least WinXP?
No?
Bad.
Patents Drive Free Software as Hurricanes Drive Construction Industry
... as long as they've got John Cleese in it again. That whole scene was just tremendous. Foolish foreign person!
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One problem I've been having with every one of these action RPGs (KotOR, Mass Effect,..) is that Bioware claims that you don't have to be inherently evil to go down the 'bad guy' path, but in Jade Empire it was the worst. They said it wouldn't be good vs evil, but every time you end up making that very choice. Inherently Good vs obviously evil. Like the end of JE. Kill the dragon and enslave your friends, or don't. Even if you spend the entire game being a bad guy, saving the dragon pops you half-way up the other side. Just doesn't seem to be as blurred as Bioware wants it to be.
This sig isn't original enough, it's time to come up with something witty...
The game was offcourse heavily based on KOTOR and in that universe, at least as far a jedi are concerned, you have no greys, only black and white. Evil and good.
While Bioware talks a lot, they are just a mortal game company and as such they are no different from The Sims where your sim needs total luxury to be happy or every shooter wargame where enemies never ever surrender or retreat.
What they wanted and what game mechanics allow just don't match up. They talked a lot in the game about how the "good" path could actually be harmfull and the "evil" path could be about giving people strength BUT it never panned out.
Perhaps because that entire idea is a load of bull. According to the theory of the closed fist, Hitler did the jews a favor with the holocaust since they got Israel out of it and made them into one of the thougest nations on earth.
If you delve a little deeper into the ideas that this game half-mentioned and then forgot to actually implement you might get the idea that this closed fist talk about making people stronger seems an awfull lot like excuses. A load of bullshit to cover up their selfish actions. Oh yeah I stole from you and killed your family but really I wanted to make you stronger.
Think of it like this, and suddenly Bioware has done a lot better, they have this game were the "evil" NPC's spout their nonsense (rememeber your master who tells you about this turns out to be evil) but when you actually look at their actions instead of listening to the words you see true evil.
It is a bit subtle perhaps, but perhaps bioware never ment for your to believe the bullshit about the closed fist not being the "evil" path. Same as in Kotor the darkside at times pretends to have higher motives.
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You may solo them, I prefer them in a group.
maybe that will save them because mass effect was atrocious, worthless graphics, boring dialogue, very few good/bad situations, been-there-done-that sci fi plot, and extreme repetition
but then again if they take what they "learned" (not always a good thing) and apply it to this game too, it's ruined
I don't really see the point of Bioware keeping the game "exclusive." I would think that Bioware, or any company really, would want to reach as many players as possible. The best way to do that is to make the game as cross-platform as possible. That is, to find a good balance between time/money and cross-platform-ness (not a word, I know). That's why all those garbage movie tie-in games are for as many platforms as possible - maximize the number of people buying it by letting them buy it on the platform they want. Exclusivity is awful for publishers and designers; I suspect the only real reason it happens is that Sony/Microsoft defray production costs in exchange.
That said, there's also precedent for any Bioware game not being exclusive - both KotOR and Jade Empire were both later released for the PC. I would expect the same for Mass Effect and especially a JE sequel.
While the actual gameplay was short, as far as depth of characterization is concerned, I feel Jade Empire is BioWare's finest effort to date. I rarely play games more than one time through, but this one I played three times, just to experience all the dialog possibilities and all the subtle angles on characterization. It seemed that they worked very hard on writing, and each exchange seemed to contain something like Master Li's awesome line at the beginning, "Sometimes all we learn from defeat is that we have been defeated."
There was something incredibly compelling about the orphan story line this time---and I think it was in all the detail they put into the characters' relationships towards each other.
Have you actually played Mass Effect as a renegade?
I thought they did a great job here making the renegade choices not senesless puppy kicking/baby eating in nature on a whole.
I agree wholeheartedly with you that KotOR dark side and JE closed fist were pretty "stupid evil" though.
Hopefully the sequel will fix the other big problem of the first game - the combat system.
While it seemed to offer more depth and choices on the surface, you quickly realize that weapons were absolutely worthless since they used up chi just to use them. Quickly maxing out one of the melee forms meant you could just button-mash your way through just about every fight. Ok, so it wasn't supposed to be a free-form fighter like Tekken, but geeze, I really had more hopes for the combat system than "punch punch punch block block punch punch punch block block".
"I talked with someone who claims to have seen code for Jade 2".
How about: "You talked with someone who is full of crap?"
There is no evidence for Jade Empire 2. Zip. Zilch. Nada. Given its sales figures, there is every reason to expect there will NOT be a Jade Empire 2.
This isn't news - and it's not even good enough to be a rumour.
.Robert
Get to work on KotOR3. When that comes out (or maybe fable 2) and i can get an Xbox 360 with an built in HD-DVD drive i'll buy one.
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