Slashdot Mirror


Innovative Designs and Devices

Patrick Griffin writes "When it comes to product design, the significance of aesthetics, the way its design looks and feels, determines the choice of the customer once the functionalities of multiple devices are more or less similar. If supported by sound user interface and a well-tested, clean implementation, innovative design solutions can drastically enhance the user experience. The article Innovative Designs and Devices presents innovative, futuristic gadgets, devices, designs and concepts which can become reality in 2008 or over the next few years." Some of the designs are real, others are stupid, and some are just dreams for the future. But some of this stuff is really cool.

5 of 88 comments (clear)

  1. Re:Anyone watch Top Gear? by Goffee71 · · Score: 3, Interesting

    Shame this guy's digital Rubik's cube (but so much more) gizmo isn't in the list: More here I really want one...

    --
    If he's the Walrus then can I be a penguin please?
  2. lego computing.... by apodyopsis · · Score: 3, Interesting

    Actually, done a but more thought on the subject. Picture this:

    A 14"*12" flat panel touch sensitive display with bluetooth, wifi, inductive power and some clips at the back for mounting.

    Now what can this be used for?

    1. x1 a tablet PC
    2. z2 with a hinge - a laptop, program the lower one to have a keyboard and tracker pad
    3. x2 24"*12" widescreen TV/Monitor
    4. x3 computer, 1= keyb, rest = screen
    5. x4 wraparound display for conferences
    6. x8 home cinema or wall screen
    7. x1 advertisement kiosk
    8. x1 display module and brains for industrial kiosk or ATE

    the possibilities are endless.

    but what would it need to function?

    1. one seriously configurable operating system. mesh computer between linked components, mini cluster?
    2. versatile mounting clip so you could add at will - USB, floppy, SD, CF, 10baseT, hinge for laptop, support for screen, external power cable, TV tuner etc.
    3. ubiquitous standard - that would be the killer, you need a recognised standard so everybodies components would work together instead of a diversive formats war
    4. power saving, power sharing (power one on a cable, it shares to connected units), some clever self configuration.
    5. cheap enough or versatile enough to make it all worthwhile.

    and finally, and obligatory - open standards on HW and an SDK so anybody can port apps or write their own.

    well, I can dream.

  3. Re:the Dual Music Player by CastrTroy · · Score: 2, Interesting

    I think it would be cool if it could rip CDs onto itself.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  4. Re:the Dual Music Player by SharpFang · · Score: 2, Interesting

    The way I see it, with built-in flash memory, you draw it from your pocket, it spins for 30s at high speed buffering the disk, then stops and plays from memory. No need to keep it spinning all the time.

    --
    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  5. Re:Good Books on the Subject by porcupine8 · · Score: 2, Interesting
    Also, everything Don Norman writes is great. (The Design of Everyday Things, Emotional Design: Why we Love (or Hate) Everyday Things, The Design of Future Things, etc.) Though I've been told by other people it was a little more academic and less "pop" than they were expecting. I guess compared to my usual reading it's pretty damn pop. Art of Innovation is definitely more pop than Norman's stuff. They're not necessarily on *innovative* design per se, but on the psychology behind why good designs work and bad ones don't.

    I also *almost* bought Designing Interactions by Moggridge. Still undecided.

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.