NYT Report Inaccurate on Full DS Downloads Via Wii
Kotaku notes that the report from the New York Times, that full DS games would be downloadable via the Wii, wasn't entirely accurate. "That's right, according to Nintendo, the Wii will NOT be able to transmit or download full DS games. Apparently the New York Times confused DS demos with WiiWare titles. So you can download full on Wii games (which we knew), but only wireless DS demo games (which we also knew)."
Correction: January 1, 2008
Because of an editing error, an article in Business Day on Monday about Nintendo's video game consoles misstated the capabilities of one of the devices. A statement about movie-playing should have referred to the PlayStation Portable or PSP, made by Sony, not to the hand-held Nintendo DS. (The DS does not play movies.) The article also misspelled the surname of the president and chief operating officer of Nintendo of America. He is Reggie Fils-Amie, not Fils-Aimee.
Correction: January 3, 2008
An article in Business Day on Monday about Nintendo's video game consoles misspelled the surname of the president and chief operating officer of Nintendo of America, and a correction in this space on Tuesday gave another incorrect spelling. He is Reggie Fils-Aime -- not Fils-Amie or Fils-Aimee.
Maybe this reporter just...sucks?
Attention deficit disorder is a complicated issue, spanning several major... HEY LET'S GO RIDE BIKES!
I got Geometry Wars: Galaxies for the Wii first, then picked up the DS version for the unlocks (and yeah, I guess for the portable play). It turns out you only get one system and seven planets out of it, so I don't feel it was quite worth it.
(Oh, and the unlock is mutual -- introduce GW:G on the Wii to GW:G on the DS, and you get the bonus levels on both editions. This would otherwise be seriously interesting, but more on that later.)
And it doesn't share high scores because the game experience between the two is so radically different that the scores just don't convert over properly -- not just the way it plays (lots of enemies slow the DS down), but the layouts of some of the play spaces are different.
That said, there is a big heaping chunk of potential here. GW:G demonstrated it with the "Retro Evolved" demo download to the DS. And then they demonstrated a twist on it with the mutual unlock of special levels.
Disclaimer: I have no idea they'll ever attempt anything like these. I'm just saying it could be cool if they did.
You cannot truly appreciate Dilbert until you read it in the original Klingon.
Its obvious that only demo's can be copied over via wifi.
If i'm not mistaken, the DS has 4MB ram, which can be shared for storage of wifi games.
With modern ds cartridges using up-to 64MB games, it'd be impossible to copy them into the DS, let alone having remaining space left to run them.
Then theres the fact that most people would find it annoying, having to to wait 2-3 minutes for even the smallest of games to load a 3MB game over wifi.
It'll be fun for downloading DS demo's, but actual games are only practical with a cartridge behind them.
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