Open Source On the Big Screen
An anonymous reader writes "Following the success of Elephants Dream, the Blender Foundation is developing a follow-on open movie called Peach, set for completion later this year. Computerworld has up an interesting interview with Matt Ebb, lead artist from Elephants Dream (the interview is split over 5 pages). Ebb talks about the making of the world's first open movie and offers some advice to others wanting to start such a project."
Just before anyone wades in...
...this probably refers to the successful completion of the open project as opposed to box-office success or other notional gauge of success. ;)
Ripping an new rectum in the fabric of spacetime.
I have some advice for these guys: Get a script!
Elephant's Dream was a huge technical achievement, but the final work was an abject failure as a film. A "movie" isn't just a series of pictures that appear to move when displayed in rapid succession. Tell me something. Move me. Give me a character I have a fighting chance of identifying with.
Do something to transcend mere moving-pictureness.
-Peter
Elephants Dream was a success? You mean a film which almost no-one ever heard of, and almost all of those who watched it didn't like?
While it was cute to make an open-source film, it would also have been nice to have a decent plot and scripting. I've seen many better stories in flash on newsgrounds. Heck, I've seen better plots on ytmnd.com.
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I'm not sure if you're a troll or not, but seriously?
I'll admit that Elephants Dream is a bit strange, but its certainly not dull. In fact, unsurprisingly, it sort of exists as a tech demo of what Blender can do, which makes watching it on YouTube rather akin to brail pr0n.
Your other comments are both absurd, Blenders renderer is state of the art, and quite competitive with anything Max can produce as the gallery will contest, plus it has Yafray which kicks arse. As for the GUI, 3D graphics is complicated, and so are the GUI's. A professional learns multiple GUIs and accepts that each has its pluses and minuses. Lesser peons learn just one interface and bash the others when they turn out to be different.
But two things were lacking on that front
producing quality content for films.: It really wasn't quality at all, I didn't find anything impressive at all in regards to the animation or texture/overall look. So even disregarding the plot I found it substandard.
and secondly, if it had been a story that was actually INTERESTING then maybe they would have helped their cause so, so much more. ("Man, did you see that crazy [funny/sad/emotional] cg film on the net... that was awesome" "I did, and did you know it was completely done with FREE software! Crazy... crazy") By ignoring a plot and any semblance of making it at all engaging they by and large wasted their efforts. A little bit of pre planning/script writing would have gone a LOOOOONG way.
I think Hollywood and conventional wisdom have perverted the term "success" for their own power so that it implies "commercial success".
A more general definition is "an achievement of an objective or goal". To some extent, this is rather arbitrary but having created my own movies (all videos licensed under Creative Commons), I would say that it would be a success for them to just finish it.
Now, to inject my own selfish opinion into the argument of the definition of what success might be for an "Open" project like this, I would list the following, "an work that makes a positive contribution to the culture of humanity". It doesn't have to be a large contribution, but as long as people can gain something from it (a lesson, some entertainment, faith and hope) then it would qualify in my mind as a "success".
This is what I aim for when I mark a publication with the Creative Commons license (which, in addition to the movies, includes this).
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I'd like to point out that workflow decisions can only be made when you know the whole of your tool. I've seen people lose years of time, because they couldn't be bothered to learn how to do things in the ways the toolmakers already thought about.
Making laws based on opinions that stem up from false informations leads to witch hunts.
Elephants Dream was a success? You mean a film which almost no-one ever heard of, and almost all of those who watched it didn't like?
Who cares if it sucks? Fantasmagoria wasn't exactly an amazing piece of work by today's standards, but as the world's first cartoon (1908) it was a good indicator of things to come.
Yes, including your beloved Family Guy...
This is a trend-setting movie, underscored by the woes of the MPAA and RIAA. Media is moving away from centralized cathedrals and moving inexorably towards individualized bazaars. Nothing that the **AA can do will change this fact, since it's really a consequence of technology getting forever cheaper.
The plot is weak, the voice acting is terrible. But like Fantasmagoria, it kicks off a trend of forever-improving material.
I have no problem with your religion until you decide it's reason to deprive others of the truth.