Free 'Ad-Backed' Games the Future?
MacarooMac writes "EA Games recently announced they are to release a free online version of their PC game 'Battlefield Heroes', supported by in game adverts and micro payments. EA hopes the model of a free game as a download that is supported by advertising could be applied to other franchises it owns. For this particular title, no adverts will appear in the game itself due to incompatibility with the game's fictional world. Instead, adverts will appear on the website and the 'front-end' of the game. But many other titles can and do provide for product placement during game play itself. How long before improvements in video graphics, combined with dynamic, and perhaps even interactive in-game advertising, start to generate revenue increases that enable publishers to substantially reduce the price of their games?" Already a very common model for Eastern online titles, and being adapted here in the states by a number of companies.
Note that while BF:Heroes will be ad *supplemented* it will not be purely ad driven. They are also going with a microtransaction system where individuals can purchase perks or upgrades for their characters. They claim these will not be "competition breaking" but will be things like convenience perks (read: power levelling for your char) as well as vanity type upgrades for your chars.
Check out these vid interviews for some more info: (site is not english but the vids are)
http://www.pcgames.de/aid,629100/Interview/Ego-Shooter/Exklusives_Video-Interview_mit_den_Battlefield_Heroes-Entwicklern/
- Toby
I downloaded the free, ad-supported version of Far Cry when it came out. The ads were very annoying and intrusive. It would pause loading to display a short video (only one video too, so it got very repetitive), play the video, then resume loading, which also made the loading times long.
I hope that this doesn't have the ads done so intrusively.
do {print "Mini-Geek Rules!\n";}
until ($TheEndOfTheWorld);
Or at least those games.
Traditional advertising routes are failing because people:
1. Hate ads
2. Stop noticing them after a while
3. See them absolutely bloody everywhere.
Just because I can tune them out doesn't mean I want to, and I'd rather pay for the game, thanks. Actually, I wouldn't mind paying for tv with no ads too. It's not like the advertisers get much "value" from my watching anyway. I drink english ale and I get excited about a new NAS, not the sort of thing you see on tv that much...
"For this particular title, no adverts will appear in the game itself due to incompatibility with the game's fictional world." I am very glad that someone realised this. Seeing adverts for Pandora Tommorow in Chaos Theory completely broke the immersion.
Done right, sure. They can whore themselves out as much as they want, so long as the game play is fun. I don't really care if when I need health instead of drinking soda pop X, I get mountain dew. Whatever. Hell, what if in a level I got into a firefight inside a mcdonalds with huge mcdonalds advertisements all over the store. Cool.
:)
Just don't do stuff like they did with fight night 3, like having the BK guy in my ring corner, or a dodge mini van as the sponsor for a boxing game. I thought it was cool with the under armor ads all over, sweet, fits the genera, but, no bk please.
So, target the ads, it'll make me like the product, instead of hating it. This would be good for game makers and advertisers.
The other thing to watch for is the "micropayment" items. As long as the micro item doesn't offer a crippling advantage to other players, i'm all for it, esp if the game is free. I really enjoyed sierra's freestyle basketball game they grabbed from a korean game maker, and the free game + micro payments for little stat boosts worked fine. I had no problem buying the game and a few items (about 25 bucks all together) after I had clocked like 30 hours in the thing as is without paying a cent.
So, bring on the free games
Personally I think this is a terrible model for games to develop as a medium, yet it does not surprise me the EA would promote it. Having worked in game retail in the past, it's not a secret that (in the UK at least) EA's backbone is in the sportsgames with annual updates.
Advertisers are more likely to but space in, say Fifa '09 which will have much lower development costs than a new concept and such a model may even off set the development cost.
A thistle is a fat salad for an ass's mouth...
Sergeant: "Son, no one can resist the great, refreshing taste of Coca-Cola classic...not even invading cyborgs from the planet Nix."
Marine: "You were right sir! They can't resist the cool flavor and excellent value of the #1 Cola in the US! They've stopped attacking now."
Sergeant: "Hurry, while they're destracted we can use the Dodge Particle Cannon that comes standard on all new 2113 Dodge Ram Pickups. Only the superior technology of Dodge trucks can hope to defeat them."
Marine: "They've been defeated sir! Earth has been saved by the combined might of Coca-Cola and Dodge Trucks! You can't get any more American than that...I might just go buy some now!!!"
"Life's short and hard, like a body building elf." -- The Bloodhound Gang
Seems they decided to go with characters that look like clear ripoffs of TF2's new look.... See the picture at http://www.nytimes.com/2008/01/21/technology/21game.html?ref=technology.
EA is taking 2 steps that I completely disagree with:
-Ripping off other games and making weaker versions of something that has already been successful for another company. Great, you go make a buck, let other companies steer the course of gaming and out(last/earn) you...
-Taking a problematic issue with current games such as MMORPGs, and making it a new feature. That is, if you aren't good enough you spend money and then you are at least a little better in some respects. (Gold farming in WoW etc..) Forget a game that pits raw skill vs skill, let people pay if they suck, no thank you... I prefer games where being good counts for something. Sure it will be fun to knock around the idiots who spent $100... It's not a true skill based competition, which is the fundamental root of any good multi-player game.
I can't believe that the myth of "free" ad-backed games is still out there. It seems there are plenty of people who would be ok with having ads "If the game is price-reduced or free".
However, I think we, as gamers need to take a hard look at the reality of the situation and realize that there is no way on earth that any self-respecting game company is going to allow a revenue stream to pass them by. Yes, there will be ads in the games, but you will still pay full-price. Don't believe me?
Case in point, SOE's "Planetside":
SOE introduced ads into that game on special billboards that were posted around the game world inside buildings. Usually right near spawn-points so that every time you respawned, you saw the ads. They were inside every building, in multiple places. You could not miss them.
SOE's explanation was that the ads were a "Pilot program to find ways to offset the subscription costs so that subscriptions can be made cheaper." So, did the price for the game sub go down? NO. Did the price for the game sub go up? YES. So not only do the players have to pay MORE for the sub than they used to, but now they pay for the "privilege" of viewing ads!
Keep in mind that many of the ads were ANIMATED, WITH SOUND! Incredibly distracting, particularly for an MMOFPS. Even after a massive protest by the community and loss of a big chunk of the playerbase, SOE kept the ads in(although they did restrict the animated ads to only the "sanctuaries" where there was no PVP).
While SOE does get a well-deserved rap for being one of the worst gaming companies out there, I see them, not as an anomaly, but as the bellwether of the gaming world. What SOE has done, other companies will do. This is what EA is trying now, just in a less in-your-face manner. They are taking the "Incremental" approach, like the "frog in boiling water" analogy. They know if they slam us with ads in every game, gamers will revolt. but if they slowly introduce us to the concept of ads in games, ANY game, They believe that we will become desensitized to it. Then before you know it you will be seeing billboards with animated ads in every game. Then it will be too late.
The time to stand up against this is now. Don't buy games with ads, and don't play supposed "free" games that are ad-supported. Make game ads and non-starter and a money loser, and we will be able to keep our ad-free experience. But if you let the in-game-ad camel's nose under the tent, don't complain when your end up stepping in Camel Dung down the line.
Official Heretic from the "Church of Global Warming". Proven right thanks to whistle blowers. AGW = Flat Earth Theory