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Programming As Art — 13 Amazing Code Demos

cranberryzero writes "The demo scene has been around for twenty years now, and it has grown by leaps and bounds. From the early days of programmers pushing the limits of Ataris and Amigas to modern landscapes with full lighting, mapping, and motion capture, demo groups have done it all and done it under 100k. To celebrate this art form, I heart Chaos takes a look at thirteen of the best demo programs on the web. Flash video links are included, but it's more fun to download them and give your processor something fun to chew on."

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  1. MARS.EXE by Chairboy · · Score: 4, Interesting

    Second Reality, Unreal, the various music demos from the scene, these were pretty incredible. But one of the demos that rocked my socks the hardest was because of what it did for so little space. It was called 'MARS.EXE'. It was about 4KB and, when ran, would generate a VGA 3D world with shading and what looked like a fractal sky. You'd use your mouse and navigate in any direction (always facing the same direction, sure, but you could strafe) and you would slide up and down the smooth terrain.

    There were demos with better graphics, but the most astonishing thing was what this could do with so little disk space. This ran under DOS, not Windows, so there wasn't a bunch of free APIs it could take advantage of, it was all crammed into a tiny-tiny package with built-in mouse support and everything.

    Anyone can make a 'demo' that blasts megs of raw graphics through a video card. Hell, half the 'demos' today are probably made in the modern equivalent of 3DS or something with a chunk of 'player' code attached.

    But that 4K 3D landscape program... that was tight.