Next Generation of Gyroscopic Controllers on the Horizon
Jamie found a story about a next gen input device that is functionally similiar to the Wii, but instead of using IR, it gets all location information from gyroscopes and accelerometers. This has the potential to be more accurate and maybe not require me to contort my wrist to bizarre angles in order to successfully collect the stars that are like oxygen to me.
It sounds to me like you're right, but this device does the first half (gyroscopic sensing) with a great deal more precision than the Wii remote is capable of.
It's not hard to confuse the Wii remote's gyro sensors via erratic motion, or a combination of motions it doesn't understand.
While this seems like a step up in that respect, there are very few applications that are useful on the Wii without the IR component as a frame of reference for where the screen is.
At best, this would require a quick calibration process to orient it to where the screen is ("touch the upper left corner of your screen and press 'A'. Now touch the lower right corner of your screen and touch 'A'.") At worst, it would only be able to run Wii apps like Wii Sports, Excite Truck and Marble Mania. Apps like Wii Play, or Twilight Princess or Mario Galaxy would not work with this.
I could see Nintendo courting this company to license the tech for Wii 2.0, if they felt they needed the added precision though.
Touch everywhere, even when inappropriate.
I like basketball!!1!
If it can be hacked, and converted into an inertial navigation system... Then the Wii will run afoul of ITAR export regulations... Truly the mark of all sufficiently advanced video game systems.
Whenever I see new handheld gyroscopic devices I think of one word:
Holodeck.
Nintendo is smart, and they almost certainly began developing the "next generation" befor the Wii was released. I bet they had something very similar to this when working on the original Wiimonte before they finalised the IR-pointing/acceleromters/tilt sensors combo.
Also, it's as much about how talented the game developers are at interpreting the infornation from the remote. Whilst earlier games often had clumsy controls, they seem to be getting better at it.
But as others have pointed out, most games opt for a simple gesture based triggers, rather than more complex interpretation by the game. So even with more sophisticated equipment, developers might prefer to make their games more beginner-freindly or simply want to avoid more work.
b.) The Light Zapper accessory addresses this problem, and you don't need $100 new controller with less features to do it.
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)