EFF Attacks Online Gaming Patent
I Don't Believe in Imaginary Property writes "The EFF is attacking more bogus patents. This time they're going after the 'method and system of playing games on a network' which covers tournament ladders, online rankings and advertisements. The patent in question has already been asserted against a number of small companies who know that licensing it is cheaper than litigating. Ars Technica's coverage mentions that Netrek looks like a good source of prior art. 'Netrek, an online multiplayer game with origins in the mid 1980s, makes use of much of the same technology described in Goldberg's patent. Much of the code for Netrek is open source, and its development is archived online; the source code was first posted to Usenet in late 1989. The EFF has also documented other instances of prior art with the assistance of students at the Cyberlaw Clinic at the Berkman Center for Internet and Society at Harvard Law School.'"
There was top-down, space themed, multiplayer game on Athena (MIT) in the late 1980's that had Asteroid-like graphics. Anyone remember it?
Also does anyone remember a tile game (around the same time) with a train and tracks called "Software Engineer".
Prior art is sometimes everywhere.
Oh, damn, that give back fond memories.
I nearly didn't finish my education because of that game.
I had to quit after breaking my 4:th mouse and it was beginning be embarrasing to go to the computer-support and ask for a new one.
Ah, the joys of ogging a base near their home planet or smacking a DD carrying 5 troops.
I'm getting withdrawal, I wonder if there's anyone still playing.
"BenDover", captain.
You are not entitled to your opinion. You are entitled to your informed opinion. -- Harlan Ellison
The joke's on them! They're using my method of debunking bogus patents by research into prior art! If only that guy hadn't patented blackmailing someone who is debunking bogus patents by brandishing your own patent for debunking bogus patents, I'd be rich! :(
which is totally what she said
Congratulations, I think you have just discovered what is known as "a legal document" of the sub-species "patent". Part of the reason that the grammar is so bad (to normal eyes) and wordy is so that they can make it mean everything (to scare people off) and something very specific (when they're litigating against someone and want to pick a specific point by picking a specific interpretation).
If only the EFF didn't have to waste its money on this kind of thing.
Essex university's MUD (circa 1977) would show that at least all the concepts of playing multi-player games on computer networks goes back quite a long way further than merely 1989. See http://en.wikipedia.org/wiki/Multi-User_Dungeon for starters.
I hope the EFF eventually turns to take down the patents locking up Internet faxing. Practically all regular telephone features are available in FOSS software (like Asterisk and better) that let people start up "telcos" to compete with the big ones for very little startup money and basic development time. All except Internet faxing, which J2 (formerly JFax) has locked up with patents.
Those fax patents are bogus. But destroying them would cost something like $millions which is more than any of its single licensees has to pay, so individuals just license it because that's cheaper.
If the EFF could organize potential licensees to fund an EFF suit to eliminate the bogus patent, it would free up Internet faxing for everyone. Which would mean that there would no longer be that single exception to "telephone service" that requries cutting in a patent extortionist. Which would mean FOSS Internet faxing SW could get development the way the rest of telephony has. Which would mean complete telcos could be started up without the costs and barriers that still keeps it an exclusive club for AT&T, Verizon and occasional VC funded "little giants" like Vonage.
--
make install -not war
If they were sure their patent was valid they would go after the big players like Epic, id Software or EA, not the small ones that are intimidated easily but really just are statistical background noise when it comes to online games. If someone violates your patent then you go after the guy who does it big style...else you really just care about the quick money and not about holding up your claimed rights themselves.
but aren't patents supposed to cover a specific implementation of an idea? it seems that these days they get stretched to cover ALL implementations of an idea. perhaps i am being naive, but so often a patent is awarded, and they the holder sues anyone who does anything remotely similar. that ain't right.
hoping for a return to sanity....
which is essentially the same as saying, "If only there was no incentive for companies to obtain patents in the first place." I understand that from the perspective of good/evil or innovation/abuse, the problem is most apparent with submarine patents like the one in the article. But even in a perfect world where all actors obtain only valid and meaningful patents, those patents will be used by the rightsholder as a cudgel against other individuals and companies, to protect the patent-holder's monopoly on whatever the covered claims might be.
The problem is with government-sanctioned monopolies in general. And that problem can only be solved if enough people get pissed off that we force government to do something about it. Companies have been pushing to expand patent protections for a long time; the public pushback is just getting started. We should all be happy that the SCOTUS has shown some willingness to recognize the public interest in limited patents, especially considering the corporate pressure to do the exact opposite.
I think it's great that the EFF is fighting, and winning, battles exactly like this one. Their battles raise the visibility of the issue, and might eventually lead to a world where little guys who are threatened with junk patents like this one are willing to stand up and fight rather than give the bullies their lunch money.
Humpty Dumpty was pushed.
These guys are supposed to review 4 new patents & 5 backlogged patent applications every week. Half the time it takes me 4 hours to figure out what the hell these lawyers are obscuring, let alone start looking for prior art. As for the guy above who said they need better experts, these are usually guys out of college - often lawyers waiting to pass the bar. For the most part they have no experience in the field that the patent is in. Hence what is novel to them is quite frequently common sense to people in the field. To present an example, the moron who managed to get a triple linked list patented. How traversing a list in 3 modes using object references is novel when traversing in 1 & 2 modes using object references is standard 1st year programming I don't know.
Several of us in the Netrek community consulted with a set of patent defense lawyers back in 2000 to use Netrek as prior art to kill Patent number 5,822,523 claims 1, 2, 4, 5 and 6, which also killed 6018766 I think.
http://www.freepatentsonline.com/5822523.html
I didn't get involved in consulting for the Goldberg patent, but I did in 2000. Had a few long face to face meetings with the defense's lawyers, showed them the game, did a technical presentation, presented a few packet logs, and got a few free meals out of it. From that, they understood the claims well enough that they got the appropriate declarations from the appropriate original developers.
The result of which the defense submitted a motion to declare the claims invalid, and the judge had a draft ruling granting the motion and was about to issue a final ruling, but the plaintiffs either dropped the case, or settled out of court. The parties were Lipstream vs. HearMe. (Lipstream were the defendants, HearMe the plaintiffs)
I have a PDF copy of the ruling somewhere in my archives. It used to be on netrek.org, but got dropped in a recent site-move and redesign.
--Carlos V.