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Duke Nukem Forever 'Confirmed' For Late 2008

An anonymous reader writes "A Dallas newspaper is claiming that the long-in-development title Duke Nukem Forever is headed for retail release in late 2008. Unfortunately, game creator 3D Realms says that's not exactly what they meant. 'What the modest Texas newspaper actually seems to suggest is that 3D Realms is "on target" to release the mythical sequel sometime this year, though company president Scott Miller adds, "we may miss the mark by a month or two" (wink, wink). Miller also hinted that "hitting the big three" (in this case, PC, Xbox 360 and PS3) is the obvious development strategy, but he continued to stress that 3D Realms has not "formally announced any platforms for DNF."'"

7 of 344 comments (clear)

  1. scott miller and the wii by syrinx · · Score: 4, Interesting

    I like the "big three" not including the Wii. Might want to check the sales figures again, Scott.

    Scott Miller also predicted a couple years ago that the Wii would finish "a distant third" and that it could mean the end of Nintendo, or something along those lines.

    It's kinda sad to see the guy who wrote the Kroz series become obsessed with graphics at the expense of gameplay. Though then again, most of Apogee's game weren't especially innovative gameplay-wise, a lot of their success at the time was based on marketing (the episodic shareware model and so on). Plus after the first few years Apogee mainly started publishing others' games (id being the most famous, but a lot of other smaller companies as well), not doing much of their own stuff. So maybe it's never really been about gameplay for him, in which case it makes perfect sense for him to advocate for the PS3.

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  2. Point of comparison by lpangelrob · · Score: 3, Interesting

    Super Mario Galaxy took 5 years to develop. It was originally to be a Gamecube title after about 2 years of development, but obviously the extra 2-3 years spent in development were time well spent, even if it meant missing the Wii launch.

    I somehow can't imagine the last 7+ years has been development time well spent.

  3. Re:12 Years by dlZ · · Score: 5, Interesting

    I'm 25 now, I still play video games, and I played the original Duke Nukem 3D, along with other classics such as Doom I & II, zork, and all those old Sierra adventure games. I'm also engaged right now with a wedding date set for November, and I have a rather nice full time job that pays the bills. Saying or implying anyone over the age of 24 that plays video games has something wrong with them is rather narrow minded. Admittedly I don't play as much as I once did, but I do get a few hours a week in on average.

    I'm 29 and still game. I have the whole family, house, and job thing going on, but still find some time to game (not as much as 20 years ago, obviously.) My better half has actually started gaming again, too, which she hasn't done since she was a little girl (she still had her original NES, which works amazing.) We tend to mostly play Wii games together, but she has a DS and I have a ton of other systems (360, PS2, DC, whatever else is in the cellar I haven't dug out since our move.) All the gamers I grew up with still game, and my mother is even still a gamer (and obviously much older than either of us.) I don't think age has a thing to do with it.

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  4. Re:12 Years by _Pablo · · Score: 3, Interesting

    I (36, Married, 2 kids) play in a clan where the minimum age is 25 and the oldest players are in their sixties. We have around a hundred members signed up (even a few of the fairer sex) with a good portion of them playing regularly (few nights a week).

    The clan plays just about anything with COD4 being the current favorite (30 people in the COD4 channel last night) - so if DNF actually turns out to be even remotely worth the wait with a good multiplayer element then I am pretty sure it'll get played.

    I'll wager there will be quite a few 30+ gamers slapping down their cash (or firing up their torrent for evaluation purposes) to see what 12 years of development has done (and what pixel shader lap dancers look like :P).

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  5. Re:12 Years Duke Nukem 3D by vorlich · · Score: 2, Interesting

    Just over ten years ago, in 1997 my girlfriend and I danced around the apartment for at least fifteen minutes after she had finally killed the giant boss in the arena with (if my elderly memory serves me correctly,) the machine-gun. It was by far the best and hardest victory over a computer game ever and even getting the Warthog to the spaceship in Halo 1 was well.. an anti-climax. The Duke's hilarious remarks were killer, one of the best being "In an ideal world, you'd already be dead." and "Shake it baby, shake it" still works for me.

    I have the DN port on my present machine and while Final Fantasy 12 on the PS2 and Oblivion on the Xbox 360 command my attention, I still find time to while away the hours shooting out urinals. I wasn't quite five years old when Alan B Shepherd made the first sub-orbital space flight and had to wait a long, long time for computers, computer games and mobile phones to arrive,(I shall try not to mention flying cars, those bastards) so I am hoping to play DNF before I collect my first pension payment.

    Those 10 years ... they were like the blink of an eye.

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  6. How? by slapout · · Score: 4, Interesting

    How is 3D Realms staying in business? Do they have any other games bringing in money?

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  7. Re:I only have ONE word to say... by G-funk · · Score: 2, Interesting

    Bah! Daikatana sucked, we all know. But there's Prey. That game was announced alongside UNREAL. It was so long in the past, I was asking around a couple of years ago and none of my (huge gaming nerd) mates even remembered it. It was announced in the day of the SNES and I've got it on 360. It's a great game! Not a classic along the lines of DN3D or Doom, but it's a helluva lot of fun.

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