Are These People Reshaping the Gaming Industry?
Mark Graham writes "An EU game development site has put up a list of the 25 people they think are 'reshaping the games business'. Although they admit the list is highly subjective, it's a debate-provoking piece, and some of the entries (Portal designer Kim Swift and Kongregate.com's founder) are spot on, going for the people that have introduced innovations rather than those that dominate column inches. Miyamoto is absent from the list, for example — although his boss Satoru Iwata is in there. Including Japansese designers like Hironobo Sakaguchi (ranked for his successful prolific outsourced development process) instead of Hideo Kojima is sure to anger a few fanboys. Or at least raise a few eyebrows." Anyone they left off that should obviously be on there?
The list is a fraud, without him. Old Man Murray and Sons was the funniest web site ever, and the games he's writing for now have a depth and clarity of writing that honestly eludes most title. Plus, he's pretty damned funny.
This is my sig.
Hironobo Sakaguchi (ranked for his successful prolific outsourced development process)
So maybe that is why FFIV on the GBA was one of the buggiest console games I have ever played, and the buggiest Square game by far. It crashed on me at least once, battle timing was totally off(some characters would get two or more turns before another would even get one), and there were random pauses/slowdowns in battle. Come on, if you are going to outsource a port(a port! They weren't even creating original code) at least have the decency to do some testing before releasing it.....
Monstar L
Meh, if you actually played the game you would know it can't handle 45k people well at all. The game is extremely simple from a client/server perspective...toggle shield on off, toggle guns on off...that's about it. The UI is miserable. If Eve is the model for the MMO of tomorrow...I won't be playing. WoW doesn't have the same capacity, but it is more complex and has less issues. I think I'd go for a model that could have 10 millions subscribers compared to one that can't even come close to handling 100k.
Support a great indie game: http://www.abaddon360.com
Utter drivel.
In almost every way, it's one of the most sophisticated MMOs available, and its technical achievements both front and back end are to be applauded.
Now, if you didn't like it, that's fine. But I don't see why you need to badmouth it though, especially with claims that are demonstrably untrue.