W3C Gets Excessive DTD Traffic
eldavojohn writes "It's a common string you see at the start of an HTML document, a URI declaring the type of document, but that is often processed causing undue traffic to W3C's site. There's a somewhat humorous post today from W3.org that seems to be a cry for sanity and asking developers and people to stop building systems that automatically query this information. From their post, 'In particular, software does not usually need to fetch these resources, and certainly does not need to fetch the same one over and over! Yet we receive a surprisingly large number of requests for such resources: up to 130 million requests per day, with periods of sustained bandwidth usage of 350Mbps, for resources that haven't changed in years. The vast majority of these requests are from systems that are processing various types of markup (HTML, XML, XSLT, SVG) and in the process doing something like validating against a DTD or schema. Handling all these requests costs us considerably: servers, bandwidth and human time spent analyzing traffic patterns and devising methods to limit or block excessive new request patterns. We would much rather use these assets elsewhere, for example improving the software and services needed by W3C and the Web Community.' Stop the insanity!"
Not only that, this document gets cached all over the place by ISPs, etc., and they *still* get that many hits.
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WHO ATE MY BREAKFAST PANTS?
Why on earth are you blaming webmasters? They are just about the only people who cannot be responsible for this. People who write HTML parsers, HTTP libraries, screen-scrapers, etc, they are the ones causing the problem. Badly-coded client software is to blame, not anything you put on a website.
Bogtha Bogtha Bogtha
The only thing I'm unclear on is whether your average browser is contributing to this problem when parsing properly written documents.
I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
It does contain a URL. It also contain a URN (for instance "-//W3C//DTD HTML 4.01//EN"). The point of a URN is that it doesn't have a universal location - you're supposed to find it wherever you can, probably in local cache somewhere.
The URL can be seen as a backup ("in case you don't know the DTD for W3C HTML 4.01, you can create a local copy from this URL" - in the future, when people have forgotten HTML 4.01, that can be useful), or the same way XML namespaces is used - you don't have to send a HTTP request to http://www.w3.org/1999/xhtml to know that a document that uses that namespace is a xhtml document - it's just another form of a unique resource identifier (URI), just like a URN or a guid.
What the W3C is having a problem with is applications that decide to fetch the DTD every single request. That's just crazy. Why do you even need to validate it, unless you're a validator? Just try to parse it - it probably won't validate anyway, and you'll have to do either do it in some kind of quirks mode or just break. If you can parse it correctly, does it matter if it validates? If you can't parse it, does it matter if it validates? And if you actually do want to validate it, why make the user wait a few seconds while you fetch the DTD on every page request? The only reasonable way this could happen that I can think of is link crawlers who find the URL - but doesn't link crawlers usually avoid to revisit pages they just visited?
That's the whole purpose of the public identifier (e.g. "-//W3C//DTD HTML 4.01//EN") in the doctype, and the SGML and XML Catalog specifications!
The expectation is that software would ship with its own copies of "well-known" DTDs with associated catalog entries; the URL is only there as a fallback. The problem is ignorant and/or lazy software developers not implementing catalogs and simply downloading from the URI each time.
DNA just wants to be free...
The problem does not lie in the mechanism itself - it's in the documentation - or the lack of understandable (or at least often-used) docs directly at the source.
/.'s front page might actually help improve the situation. But.. it's like this with stupid programmers - they never die out, they'll always create problems. Let's get used to it.
Simple caching on client side could already improve the situation a whole lot... BUT:
When people implement something for html-ish or svg-ish or xml-ish purposes, they go google for it: "Howto XML blah foo" - result, they're getting basic screw-it-with-a-hammer tutorials that don't point out important design decisions, but instead Just Work - which is what the author wanted to achieve when they started writing the software.
It's a little bit like people still using ifconfig on Linux though it's been deprecated and superseded by iptables and iproute2. But since most tutorials and howtos on the net are just dumbed-down copypasta for quick and dirty hacks - and since nobody fucking enforces the standards - nobody does it the Right Way.
So if I start writing some sax-parser, some html-rendering lib, some silly scraper, whatnot... and the first example implementations only deal with basic stuff and show me how to do it so basic functionality can be implemented... and I'm not really interested in that part of the program anyways, because I need it for putting something more fancy on top... once after I'm through with the initial testing of this particular subsystem, I won't really care about anything else. It works, it doesn't seem to hit performance too badly, it's according to some random guy's completely irrelevant blog - hey, this guy knows what he's doing. I don't care!
This story hitting
I'm an infovore...
Sure, they're ignoring the response status, but I'll betcha most of them are doing synchronous requests. If I were solving this problem for W3C, I'd be delaying the abusers by 5 or 6 *minutes*. Maybe respond to the first request from a given IP/user agent with no or little delay, but each subsequent request within a certain timeframe incurs triple the previous delay, or the throughput gets progressively throttled-down until you're drooling it out at 150bps. That would render the really abusive applications immediately unusable, and with any luck, the hordes of angry customers would get the vendors to fix their broken software.
They literally wrote the standard
Yeah, the standard. If your shitty http engine is too shitty to process html without having to look up the DTD on the w3c's website every single page, your shitty http engine shouldn't be allowed out on the internet.
If people writing client software actually did what they were supposed to, this wouldn't be a problem. This is not a designed-in bug, this is caused by a minority of developers eschewing the specifications and standard practice out of either ignorance or apathy.
Wow, it just struck me... welcome to Microsoft's world.
Their security was so bad for so many years because they worked on the assumption that:
1) Programmers know what they're doing
2) Programmers aren't assholes
Of course, the success of malware vendors (and Real Networks) has proved those two assumptions wrong many years ago, and probably 90% of the development work on Vista was adding in safeties to protect against idiot programmers, and asshole programmers.
And now the W3C is getting their lesson on a golden platter.
In short, here's the lesson learned:
1) Some proportion of programmers don't know what they're doing and never will
2) Some proportion of programmers are assholes
Comment of the year
Yeah, the standard. If your shitty http engine is too shitty to process html without having to look up the DTD on the w3c's website every single page, your shitty http engine shouldn't be allowed out on the internet.
Good and jolly bacon bits, please mod parent up. I realize that their comment might come off as harsh, but crap, come on. If one is building an application, would one really want to have to connect to a website to get instructions on how to read a filetype? Especially when all it would take it a single wget and including those instructions with the application to avoid all of this.
Furthermore, it would seem that the process of reading a file would be far faster if the processing instructions were on the local file system rather than on a remote host. If one were really worried about changes to the instructions, one could code a routine to update the DTD whenever the application is updated; if the app isn't such that *would* be updated, one could always have it run a diff against the W3C's DTD every few months - after it's been standardized, it's not like the DTD is going to change on a daily basis. While not a complete cure, it'd still be far more considerate to the W3C's bandwidth than hitting it every request, or even every time a program is started.
Honestly, I wouldn't blame them if they 302'd the file to a page that, upon CAPTCHA'd request, made the file temporarily available for download, so that vendors could fix their broken software. They're obviously far more considerate and forgiving people than I - and, I suspect, many of you fellow Slashdotters - tend to be.
*puts on flame-resistant suit*
The wise follow a damned path, for to know is to be forsaken.
It was the W3C that decided to make HTML a subset of SGML. They could have done what HTML 5 is doing by creating a "serialization" that doesn't care about the DTD (HTML5 doesn't call for one in the DOCTYPE). As it is, theoretically, I can write my own DTD (a modification of the HTML4 DTD, for example) that adds new elements. Technically, the SGML parser should know and understand those DTDs. To do such, it must download the DTD. Browsers are supposed to be handling SGML docs, but chose to implement against the W3C recommendations instead of caring about the DTDs; the popular ones don't download the DTD at all... they don't even care if it exists or not, which is why the short HTML5 DOCTYPE works as a quirksmode switch but is still valid HTML and renders like HTML should.
Should SGML renderers cache it? Yes. Should W3C bitch that some SGML renderers are downloading their DTD? No. They should have thought about that before they made HTML a subset of SGML. I don't feel sorry for them.
Furthermore, it would seem that the process of reading a file would be far faster if the processing instructions were on the local file system rather than on a remote host. If one were really worried about changes to the instructions, one could code a routine to update the DTD whenever the application is updated; if the app isn't such that *would* be updated, one could always have it run a diff against the W3C's DTD every few months - after it's been standardized, it's not like the DTD is going to change on a daily basis.
It's more like this: your app should *never* query the DTD. If the DTD changes, your app's code probably needs to change and your app should *never* try to parse using a DTD that hasn't been tested by a human being, or at least through your regression tests. Any changes to DTDs should be handled by updating the app itself.
The only exception to this is an app that also happens to be a development tool.
It's more like this: your app should *never* query the DTD.
then there's little point in having one at all, is there.
You're quite right though, copy the DTD, develop against it, publish without the DTD being present in your released app. simple. If only the W3C hadn't specified it as being required to be present. If only every sample didn't have it shown in place.
That's a bit disingenuous. Nowhere in the stadards does it require anyone to cache the DTD's either.
If you ask me, the W3 asked for this. They didn't consider the consequences, and now that they're under siege, they want to blame everyone else.
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