D&D 4th Edition Details Released
Wired is reporting that some juicy details of Wizards of the Coast's new 4th edition for Dungeons and Dragons are being leaked on to the web from the D&D Experience in Arlington, VA this week. "Wizards of the Coast, the current custodians of the D&D universe, have been talking about the upcoming fourth edition of the game for months, but they've been fairly cagey about hard details, preferring to tell us more about how elves love footraces than how much damage a fireball does. They're running actual 4e games at D&D Experience, though, and thanks to people with scanners, you can too!"
Apart from, you know, 2nd Edition was a brutal hack-job created as an interim measure only to deprive Gary Gygax of royalties. 2E was riddled with terrible rules (THAC0 being one of the more benign terrible rules). I don't know if you're only looking back on 2E nostalgically or if you've just never run a 3/3.5E campaign before, but the newer rulesets are much much much better. The supplements, however, are not. They don't even try to balance things like Psionics, and creating a character using the book Savage Species is a pretty quick way to create an overpowered character. My suggestion to you is to avoid both of these things, and also to get a better DM because 3E, properly run, should be quite a bit harder (or at least more tactical).